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/*
# BUILD api_versions [0x100]
*/
%module light_texture
#define __version__ "$Revision: 1.22 $"
#define __date__ "$Date: 2001/10/05 17:39:12 $"
#define __api_version__ API_VERSION
#define __author__ "Tarn Weisner Burton <twburton@users.sourceforge.net>"
#define __doc__ "http:\057\057oss.sgi.com\057projects\057ogl-sample\057registry\057EXT\057light_texture.txt"
%{
/**
*
* GL.EXT.light_texture Module for PyOpenGL
*
* Date: May 2001
*
* Authors: Tarn Weisner Burton <twburton@users.sourceforge.net>
*
***/
%}
%include util.inc
/* turn the exception handler on */
GL_EXCEPTION_HANDLER()
%{
#if !EXT_DEFINES_PROTO || !defined(GL_EXT_light_texture)
DECLARE_VOID_EXT(glApplyTextureEXT, (GLenum mode), (mode))
DECLARE_VOID_EXT(glTextureLightEXT, (GLenum mode), (mode))
DECLARE_VOID_EXT(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode))
#endif
%}
void glApplyTextureEXT(GLenum mode);
DOC(glApplyTextureEXT, "glApplyTextureEXT(mode) -> None")
void glTextureLightEXT(GLenum mode);
DOC(glTextureLightEXT, "glTextureLightEXT(mode) -> None")
void glTextureMaterialEXT(GLenum face, GLenum mode);
DOC(glTextureMaterialEXT, "glTextureMaterialEXT(face, mode) -> None")
%{
static char *proc_names[] =
{
#if !EXT_DEFINES_PROTO || !defined(GL_EXT_light_texture)
"glApplyTextureEXT",
"glTextureLightEXT",
"glTextureMaterialEXT",
#endif
NULL
};
#define glInitLightTextureEXT() InitExtension("GL_EXT_light_texture", proc_names)
%}
int glInitLightTextureEXT();
DOC(glInitLightTextureEXT, "glInitLightTextureEXT() -> bool")
%name(glInitLightTexEXT) int glInitLightTextureEXT();
DOC(glInitLightTexEXT, "glInitLightTexEXT() -> bool")
%{
PyObject *__info()
{
if (glInitLightTextureEXT())
{
PyObject *info = PyList_New(0);
return info;
}
Py_INCREF(Py_None);
return Py_None;
}
%}
PyObject *__info();
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
#define GL_FRAGMENT_NORMAL_EXT 0x834A
#define GL_FRAGMENT_DEPTH_EXT 0x8452
#define GL_FRAGMENT_COLOR_EXT 0x834C
#define GL_ATTENUATION_EXT 0x834D
#define GL_SHADOW_ATTENUATION_EXT 0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define GL_TEXTURE_LIGHT_EXT 0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
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