File: dist.py

package info (click to toggle)
pyopengl 2.0.1.08-5.1
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 19,484 kB
  • ctags: 9,036
  • sloc: pascal: 64,950; xml: 28,088; ansic: 20,696; python: 19,761; tcl: 668; makefile: 240; sh: 25
file content (256 lines) | stat: -rw-r--r-- 7,676 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
"""Setup general build environment for PyOpenGL

This is where most of the "magic" occurs in PyOpenGL's
setup.  This module is responsible for determining the
config files to use, and ultimately, the packages to
install.
"""
import distutils.dist
from setup.util import *
import sys, os, os.path, string, re
from ConfigParser import ConfigParser
from distutils.core import setup,Extension
from distutils.sysconfig import *
from distutils.filelist import FileList

def find_file_visit(arg, dirname, names):
	name, dirs = arg
	if name in names:
		dirs.append(dirname)
	

def find_file(root, name):
	dirs = []
	os.path.walk(root, find_file_visit, (name, dirs))
	return dirs


def config_list(x):
	l = map(string.strip, string.split(x, os.pathsep))
	while l.count(''):
		l.remove('')
	return l


class Distribution(distutils.dist.Distribution):

##	def find_config_files(self):
##		files = distutils.dist.Distribution.find_config_files(self)
##		config_name = os.path.join('config', sys.platform + '.cfg')
##		print files
##		if os.path.exists(config_name):
##			files.append(config_name)
##		else:
##			print 'sdf'
##		return files


	def finalize_options(self):
		distutils.dist.Distribution.finalize_options(self)

		cfg = ConfigParser()
		name = sys.platform
		config_name = os.path.join('config', name + '.cfg')
		while len(name) and not os.path.exists(config_name):
			name = name[:-1]
			config_name = os.path.join('config', name + '.cfg')

		if not os.path.exists(config_name):
			print "Can't find a config file for the \"%s\" platform.  Look in the config directory." % sys.platform
			sys.exit(1)

		try:
			self.announce( "Using cfg file: %s"%( config_name,))
			cfg.read(config_name)
		except ParsingError:
			print "parse error in config file."
			sys.exit(1)

		self.lib_aliases = {}

		for section in cfg.sections():
			if section != 'General':
				try:
					self.lib_aliases[section] = config_list(cfg.get(section, 'libs'))
				except:
					pass

		try:
			self.include_dirs = config_list(cfg.get('General', 'include_dirs'))
		except:
			self.include_dirs = []

		try:
			self.library_dirs = config_list(cfg.get('General', 'library_dirs'))
		except:
			self.library_dirs = []

		try:
			self.BUILD_TOGL = cfg.getint('General', 'build_togl')
		except:
			self.BUILD_TOGL = 0
			
		try:
			self.extra_link_args = config_list(cfg.get('General', 'extra_link_args'))
		except:
			self.extra_link_args = []

		try:
			self.define_macros = [(string.upper(string.strip(cfg.get('General', 'gl_platform'))) + '_PLATFORM', None)]
			self.gl_platform = cfg.get('General', 'gl_platform')
		except:
			self.define_macros = []
			print 'No gl_platform defined in the config file "%s"' % config_name

		self.togl_libs = self.transform_libs(['GL', 'GLU', 'Togl'])

##		build_togl = self.get_command_obj( 'build_togl' )
##		for field in ('tk-source','tcl-source'):
##			if not getattr(build_togl, field, None):
##				try:
##					setattr(build_togl, field.replace('-','_'), cfg.get('Togl', field))
##				except:
##					pass
		
		try:
			import Numeric
			include_dirs = find_file(get_python_inc(), 'arrayobject.h')
			if not len(include_dirs):
				self.announce("Successfully imported Numeric, but can't find the Numeric headers!")
				self.HAS_NUMERIC = 0
			else:
				self.include_dirs = self.include_dirs + include_dirs
				self.HAS_NUMERIC = 1
		except ImportError:
			self.HAS_NUMERIC = 0

		if self.HAS_NUMERIC:
			Numeric_version = 'yes'
			self.define_macros.append(('NUMERIC', None))
			try:
				import numeric_version
				Numeric_version = numeric_version.version
##				if int(string.split(Numeric_version, '.')[0]) == 20:
##					self.announce('Numeric %s is present...beware!  This is buggy!')
			except:
				pass
		else:
			Numeric_version = 'no'

		boolean = ['no', 'yes']

		self.announce('PyOpenGL %s setup' % self.get_version())
		self.announce('')
		self.announce('System configuration:')
		self.announce('    Platform    = %s' % sys.platform)
		self.announce('    GL Platform = %s' % self.gl_platform)
		self.announce('    Numeric     = %s' % Numeric_version)
		self.announce('    Build Togl  = %s' % boolean[self.BUILD_TOGL])
		self.announce('')

		# get the list of platforms
		self.announce('Getting the list of platforms...')
		self.metadata.platforms = []
		f = FileList()
		f.findall('config')
		f.process_template_line('global-include *.cfg')
		for file in f.files:
			self.metadata.platforms.append(os.path.splitext(os.path.split(file)[1])[0])

		# get the list of packages for this platform
		self.announce('Getting the list of packages...')
		if self.packages is None:
			self.packages = []
		f = FileList()
		# first the real packages
		if os.path.exists('OpenGL'):
			f.findall('OpenGL')
			f.process_template_line('global-include __init__.py')
			# second the Demo's
			Demo = os.path.join('OpenGL', 'Demo')
			if os.path.exists(Demo):
				f.findall(Demo)
				f.process_template_line('global-include *.py')
			# last the scripts
			scripts = os.path.join('OpenGL', 'scripts')
			if os.path.exists(scripts):
				f.findall(scripts)
				f.process_template_line('global-include *.py')
		for file in f.files:
			package = string.replace(os.path.dirname(file), os.sep, '.')
			if package not in self.packages:
				g = {'__name__':'__build__'}
				l = {}
				try:
					exec open(file) in g, l
				except:
					pass
				if not l.has_key('gl_platforms') or self.gl_platform in l['gl_platforms']:
					self.packages.append(package)

		# get the list of extension modules for this platform
		self.announce('Getting the list of extension modules...')
		if self.ext_modules is None:
			self.ext_modules = []

		f = FileList()
		f.findall('interface')
		f.process_template_line('global-include *.i')
		if not len(f.files):
			print "Whoa!  I can't find any interfaces...panic!"
			sys.exit()

		f.files.sort()
		for file in f.files:
			BUILD = get_build_info(file)
			actual_libs = []

			if not BUILD.has_key('gl_platforms') or self.gl_platform in BUILD['gl_platforms']:
				# everything requires GL and GLU
				libs = ['GL', 'GLU']
				if BUILD.has_key('libs'):
					libs.extend(BUILD['libs'])

				module = string.join(string.split(os.path.splitext(file)[0], os.sep)[1:], '.')
				if BUILD['shadow']:
					module = module + '_'
				BUILD['sources'].append('src/interface/' + module + '.c')
				self.ext_modules.append(Extension(module,
												  BUILD['sources'],
												  include_dirs = BUILD['include_dirs'],
												  define_macros = self.define_macros,
												  libraries = self.transform_libs(libs),
												  library_dirs = self.library_dirs,
												  extra_link_args = self.extra_link_args))

#		print self.libraries
		l = []
		for i in range(len(self.libraries)):
			d = self.libraries[i][1]
			d['include_dirs'] = [get_python_inc()] + self.include_dirs
			d['macros'] = self.define_macros
			l.append((self.libraries[i][0], d))
		self.libraries = l


##	def parse_config_files(self, filenames=None):
##		distutils.dist.Distribution.parse_config_files(self, filenames)
##		self.dump_option_dicts()
##		print self.include_dirs
##


	def transform_libs(self, libs):
		# should do checks to see if the libs exist
		new_libs = []
		for lib in libs:
			if self.lib_aliases.has_key(lib):
				for new_lib in self.lib_aliases[lib]:
					if new_lib not in new_libs:
						new_libs.append(new_lib)
			else:
				if lib not in new_libs:
					new_libs.append(lib)
		return new_libs