File: point_parameters.py

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'''OpenGL extension EXT.point_parameters

Overview (from the spec)
	
	    This extension supports additional geometric characteristics of points. It
	    can be used to render particles or tiny light sources, commonly referred
	    as "Light points".
	
	    The raster brightness of a point is a function of the point area, point
	    color, point transparency, and the response of the display's electron gun
	    and phosphor. The point area and the point transparency are derived from the
	    point size, currently provided with the <size> parameter of glPointSize.
	
	    The primary motivation is to allow the size of a point to be affected by
	    distance attenuation. When distance attenuation has an effect, the final
	    point size decreases as the distance of the point from the eye increases.
	
	    The secondary motivation is a mean to control the mapping from the point
	    size to the raster point area and point transparency. This is done in order
	    to increase the dynamic range of the raster brightness of points. In other
	    words, the alpha component of a point may be decreased (and its transparency
	    increased) as its area shrinks below a defined threshold.
	
	    This extension defines a derived point size to be closely related to point
	    brightness. The brightness of a point is given by:
	
				1
		dist_atten(d) = -------------------
				a + b * d + c * d^2
	
		brightness(Pe) = Brightness * dist_atten(|Pe|)
	
	    where 'Pe' is the point in eye coordinates, and 'Brightness' is some initial
	    value proportional to the square of the size provided with glPointSize. Here
	    we simplify the raster brightness to be a function of the rasterized point
	    area and point transparency.
	
			    brightness(Pe)			brightness(Pe) >= Threshold_Area
		area(Pe) =
			    Threshold_Area			Otherwise
	
		factor(Pe) = brightness(Pe)/Threshold_Area
	
		alpha(Pe) = Alpha * factor(Pe)
	
	    where 'Alpha' comes with the point color (possibly modified by lighting).
	
	    'Threshold_Area' above is in area units. Thus, it is proportional to the
	    square of the threshold provided by the programmer through this extension.
	
	    The new point size derivation method applies to all points, while the
	    threshold applies to multisample points only.

The official definition of this extension is available here:
	http://oss.sgi.com/projects/ogl-sample/registry/EXT/point_parameters.txt

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_EXT_point_parameters'
GL_POINT_SIZE_MIN_EXT = constant.Constant( 'GL_POINT_SIZE_MIN_EXT', 0x8126 )
GL_POINT_SIZE_MAX_EXT = constant.Constant( 'GL_POINT_SIZE_MAX_EXT', 0x8127 )
GL_POINT_FADE_THRESHOLD_SIZE_EXT = constant.Constant( 'GL_POINT_FADE_THRESHOLD_SIZE_EXT', 0x8128 )
GL_DISTANCE_ATTENUATION_EXT = constant.Constant( 'GL_DISTANCE_ATTENUATION_EXT', 0x8129 )
glPointParameterfEXT = platform.createExtensionFunction( 
	'glPointParameterfEXT', dll=platform.GL,
	extension=EXTENSION_NAME,
	resultType=None, 
	argTypes=(constants.GLenum, constants.GLfloat,),
	doc = 'glPointParameterfEXT( GLenum(pname), GLfloat(param) ) -> None',
	argNames = ('pname', 'param',),
)

glPointParameterfvEXT = platform.createExtensionFunction( 
	'glPointParameterfvEXT', dll=platform.GL,
	extension=EXTENSION_NAME,
	resultType=None, 
	argTypes=(constants.GLenum, arrays.GLfloatArray,),
	doc = 'glPointParameterfvEXT( GLenum(pname), GLfloatArray(params) ) -> None',
	argNames = ('pname', 'params',),
)


def glInitPointParametersEXT():
	'''Return boolean indicating whether this extension is available'''
	return extensions.hasGLExtension( EXTENSION_NAME )