File: texture_mirrored_repeat.py

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'''OpenGL extension IBM.texture_mirrored_repeat

Overview (from the spec)
	
	IBM_texture_mirrored_repeat extends the set of texture wrap modes to
	include a mode (GL_MIRRORED_REPEAT_IBM) that effectively uses a texture
	map twice as large at the original image in which the additional half of
	the new image is a mirror image of the original image.
	
	This new mode relaxes the need to generate images whose opposite edges
	match by using the original image to generate a matching "mirror image".

The official definition of this extension is available here:
	http://oss.sgi.com/projects/ogl-sample/registry/IBM/texture_mirrored_repeat.txt

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_IBM_texture_mirrored_repeat'
GL_MIRRORED_REPEAT_IBM = constant.Constant( 'GL_MIRRORED_REPEAT_IBM', 0x8370 )


def glInitTextureMirroredRepeatIBM():
	'''Return boolean indicating whether this extension is available'''
	return extensions.hasGLExtension( EXTENSION_NAME )