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'''OpenGL extension MESA.resize_buffers
Overview (from the spec)
Mesa is often used as a client library with no integration with
the computer's window system (an X server, for example). And since
Mesa does not have an event loop nor window system callbacks, it
cannot properly respond to window system events. In particular,
Mesa cannot automatically detect when a window has been resized.
Mesa's glViewport command queries the current window size and updates
its internal data structors accordingly. This normally works fine
since most applications call glViewport in responce to window size
changes.
In some situations, however, the application may not call glViewport
when a window size changes but would still like Mesa to adjust to
the new window size. This extension exports a new function to solve
this problem.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/MESA/resize_buffers.txt
Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_MESA_resize_buffers'
glResizeBuffersMESA = platform.createExtensionFunction(
'glResizeBuffersMESA', dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(),
doc = 'glResizeBuffersMESA( ) -> None',
argNames = (),
)
def glInitResizeBuffersMESA():
'''Return boolean indicating whether this extension is available'''
return extensions.hasGLExtension( EXTENSION_NAME )
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