File: texture_mirrored_repeat.py

package info (click to toggle)
pyopengl 3.0.1-1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 6,140 kB
  • sloc: python: 26,428; makefile: 2
file content (25 lines) | stat: -rw-r--r-- 982 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
'''OpenGL extension IBM.texture_mirrored_repeat

This module customises the behaviour of the 
OpenGL.raw.GL.IBM.texture_mirrored_repeat to provide a more 
Python-friendly API

Overview (from the spec)
	
	IBM_texture_mirrored_repeat extends the set of texture wrap modes to
	include a mode (GL_MIRRORED_REPEAT_IBM) that effectively uses a texture
	map twice as large at the original image in which the additional half of
	the new image is a mirror image of the original image.
	
	This new mode relaxes the need to generate images whose opposite edges
	match by using the original image to generate a matching "mirror image".

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions, wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.IBM.texture_mirrored_repeat import *
### END AUTOGENERATED SECTION