File: framebuffer_multisample_coverage.py

package info (click to toggle)
pyopengl 3.0.1-1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 6,140 kB
  • sloc: python: 26,428; makefile: 2
file content (37 lines) | stat: -rw-r--r-- 1,564 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
'''OpenGL extension NV.framebuffer_multisample_coverage

This module customises the behaviour of the 
OpenGL.raw.GL.NV.framebuffer_multisample_coverage to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension extends the EXT_framebuffer_multisample 
	specification by providing a new function,
	RenderBufferStorageMultisampleCoverageNV, that distinguishes 
	between color samples and coverage samples.
	
	EXT_framebuffer_multisample introduced the function 
	RenderbufferStorageMultisampleEXT as a method of defining the 
	storage parameters for a multisample render buffer.  This function 
	takes a <samples> parameter.  Using rules provided by the 
	specification, the <samples> parameter is resolved to an actual 
	number of samples that is supported by the underlying hardware.  
	EXT_framebuffer_multisample does not specify whether <samples>
	refers to coverage samples or color samples.
	
	This extension adds the function 
	RenderbufferStorageMultisamplCoverageNV, which takes a 
	<coverageSamples> parameter as well as a <colorSamples> parameter.  
	These two parameters give developers more fine grained control over
	the quality of multisampled images.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions, wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.NV.framebuffer_multisample_coverage import *
### END AUTOGENERATED SECTION