File: baseplatform.py

package info (click to toggle)
pyopengl 3.0.1-1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 6,140 kB
  • sloc: python: 26,428; makefile: 2
file content (352 lines) | stat: -rw-r--r-- 13,315 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
"""Base class for platform implementations
"""
import ctypes
from OpenGL.platform import ctypesloader
import sys
import OpenGL as top_level_module
from OpenGL import logs

class _CheckContext( object ):
    def __init__( self, func, ccisvalid ):
        self.func = func 
        self.ccisvalid = ccisvalid
    def __setattr__( self, key, value ):
        if key not in ('func','ccisvalid'):
            return setattr( self.func, key, value )
        else:
            self.__dict__[key] = value 
    def __getattr__( self, key ):
        if key != 'func':
            return getattr(self.func, key )
        raise AttributeError( key )
    def __call__( self, *args, **named ):
        if not self.ccisvalid():
            from OpenGL import error
            raise error.NoContext( self.func, args, named )
        return self.func( *args, **named )

class BasePlatform( object ):
    """Base class for per-platform implementations
    
    Attributes of note:
    
        EXPORTED_NAMES -- set of names exported via the platform 
            module's namespace...
    
        GL, GLU, GLUT, GLE, OpenGL -- ctypes libraries
    
        DEFAULT_FUNCTION_TYPE -- used as the default function 
            type for functions unless overridden on a per-DLL
            basis with a "FunctionType" member
        
        GLUT_GUARD_CALLBACKS -- if True, the GLUT wrappers 
            will provide guarding wrappers to prevent GLUT 
            errors with uninitialised GLUT.
        
        EXTENSIONS_USE_BASE_FUNCTIONS -- if True, uses regular
            dll attribute-based lookup to retrieve extension 
            function pointers.
    """
    
    EXPORTED_NAMES = [
        'GetCurrentContext','CurrentContextIsValid','safeGetError',
        'createBaseFunction', 'createExtensionFunction', 'copyBaseFunction',
        'GL','GLU','GLUT','GLE','OpenGL',
        'getGLUTFontPointer',
        'GLUT_GUARD_CALLBACKS',
    ]

    
    DEFAULT_FUNCTION_TYPE = None
    GLUT_GUARD_CALLBACKS = False
    EXTENSIONS_USE_BASE_FUNCTIONS = False
    
    def install( self, namespace ):
        """Install this platform instance into the platform module"""
        for name in self.EXPORTED_NAMES:
            namespace[ name ] = getattr(self,name)
        namespace['PLATFORM'] = self
        return self
    
    def functionTypeFor( self, dll ):
        """Given a DLL, determine appropriate function type..."""
        if hasattr( dll, 'FunctionType' ):
            return dll.FunctionType
        else:
            return self.DEFAULT_FUNCTION_TYPE
    
    def errorChecking( self, func, dll ):
        """Add error checking to the function if appropriate"""
        from OpenGL import error
        if top_level_module.ERROR_CHECKING:
            if dll not in (self.GLUT,):
                #GLUT spec says error-checking is basically undefined...
                # there *may* be GL errors on GLUT calls that e.g. render 
                # geometry, but that's all basically "maybe" stuff...
                func.errcheck = error.glCheckError
        return func
    def wrapContextCheck( self, func, dll ):
        """Wrap function with context-checking if appropriate"""
        if top_level_module.CONTEXT_CHECKING and dll is not self.GLUT:
            return _CheckContext( func, self.CurrentContextIsValid )
        return func 
    def wrapLogging( self, func ):
        """Wrap function with logging operations if appropriate"""
        return logs.logOnFail( func, logs.getLog( 'OpenGL.errors' ))
    
    def finalArgType( self, typ ):
        """Retrieve a final type for arg-type"""
        if typ == ctypes.POINTER( None ) and not getattr( typ, 'final',False):
            from OpenGL.arrays import ArrayDatatype
            return ArrayDatatype
        else:
            return typ
    def constructFunction( 
        self,
        functionName, dll, 
        resultType=ctypes.c_int, argTypes=(),
        doc = None, argNames = (),
        extension = None,
        deprecated = False,
    ):
        """Core operation to create a new base ctypes function
        
        raises AttributeError if can't find the procedure...
        """
        if extension and not self.checkExtension( extension ):
            raise AttributeError( """Extension not available""" )
        argTypes = [ self.finalArgType( t ) for t in argTypes ]
        if extension and not self.EXTENSIONS_USE_BASE_FUNCTIONS:
            # what about the VERSION values???
            if self.checkExtension( extension ):
                pointer = self.getExtensionProcedure( functionName )
                if pointer:
                    func = self.functionTypeFor( dll )(
                        resultType,
                        *argTypes
                    )(
                        pointer
                    )
                else:
                    raise AttributeError( """Extension %r available, but no pointer for function %r"""%(extension,functionName))
            else:
                raise AttributeError( """No extension %r"""%(extension,))
        else:
            func = ctypesloader.buildFunction(
                self.functionTypeFor( dll )(
                    resultType,
                    *argTypes
                ),
                functionName,
                dll,
            )
        func.__doc__ = doc 
        func.argNames = list(argNames or ())
        func.__name__ = functionName
        func.DLL = dll
        func.extension = extension
        func.deprecated = deprecated
        func = self.wrapLogging( 
            self.wrapContextCheck(
                self.errorChecking( func, dll ),
                dll,
            )
        )
        return func

    def createBaseFunction( 
        self,
        functionName, dll, 
        resultType=ctypes.c_int, argTypes=(),
        doc = None, argNames = (),
        extension = None,
        deprecated = False,
    ):
        """Create a base function for given name
        
        Normally you can just use the dll.name hook to get the object,
        but we want to be able to create different bindings for the 
        same function, so we do the work manually here to produce a
        base function from a DLL.
        """
        from OpenGL import wrapper
        try:
            if top_level_module.FORWARD_COMPATIBLE_ONLY and dll is self.GL:
                if deprecated:
                    return self.nullFunction(
                        functionName, dll=dll,
                        resultType=resultType, 
                        argTypes=argTypes,
                        doc = doc, argNames = argNames,
                        extension = extension,
                        deprecated = deprecated,
                    )
            return self.constructFunction(
                functionName, dll, 
                resultType=resultType, argTypes=argTypes,
                doc = doc, argNames = argNames,
                extension = extension,
            )
        except AttributeError, err:
            return self.nullFunction( 
                functionName, dll=dll,
                resultType=resultType, 
                argTypes=argTypes,
                doc = doc, argNames = argNames,
                extension = extension,
            )
    def checkExtension( self, name ):
        """Check whether the given extension is supported by current context"""
        if not name:
            return True
        context = self.GetCurrentContext()
        if context:
            from OpenGL import contextdata
            from OpenGL.raw.GL import GL_EXTENSIONS
            set = contextdata.getValue( GL_EXTENSIONS, context=context )
            if set is None:
                set = {}
                contextdata.setValue( 
                    GL_EXTENSIONS, set, context=context, weak=False 
                )
            current = set.get( name )
            if current is None:
                from OpenGL import extensions
                result = extensions.hasGLExtension( name )
                set[name] = result 
                return result
            return current
        else:
            return False
    createExtensionFunction = createBaseFunction

    def copyBaseFunction( self, original ):
        """Create a new base function based on an already-created function
        
        This is normally used to provide type-specific convenience versions of
        a definition created by the automated generator.
        """
        from OpenGL import wrapper, error
        if isinstance( original, _NullFunctionPointer ):
            return self.nullFunction(
                original.__name__,
                original.DLL,
                resultType = original.restype,
                argTypes= original.argtypes,
                doc = original.__doc__,
                argNames = original.argNames,
                extension = original.extension,
                deprecated = original.deprecated,
            )
        elif hasattr( original, 'originalFunction' ):
            original = original.originalFunction
        return self.createBaseFunction(
            original.__name__, original.DLL, 
            resultType=original.restype, argTypes=original.argtypes,
            doc = original.__doc__, argNames = original.argNames,
            extension = original.extension,
            deprecated = original.deprecated,
        )
    def nullFunction( 
        self,
        functionName, dll,
        resultType=ctypes.c_int, 
        argTypes=(),
        doc = None, argNames = (),
        extension = None,
        deprecated = False,
    ):
        """Construct a "null" function pointer"""
        if deprecated:
            base = _DeprecatedFunctionPointer
        else:
            base = _NullFunctionPointer
        cls = type( functionName, (base,), {
            '__doc__': doc,
            'deprecated': deprecated,
        } )
        return cls(
            functionName, dll, resultType, argTypes, argNames, extension=extension, doc=doc,
        )
    def GetCurrentContext( self ):
        """Retrieve opaque pointer for the current context"""
        raise NotImplementedError( 
            """Platform does not define a GetCurrentContext function""" 
        )
    def CurrentContextIsValid( self ):
        """Return boolean of whether current context is valid"""
        raise NotImplementedError( 
            """Platform does not define a CurrentContextIsValid function""" 
        )
    def getGLUTFontPointer(self, constant ):
        """Retrieve a GLUT font pointer for this platform"""
        raise NotImplementedError( 
            """Platform does not define a GLUT font retrieval function""" 
        )
    def safeGetError( self ):
        """Safety-checked version of glError() call (checks for valid context first)"""
        raise NotImplementedError( 
            """Platform does not define a safeGetError function""" 
        )

class _NullFunctionPointer( object ):
    """Function-pointer-like object for undefined functions"""
    def __init__( self, name, dll, resultType, argTypes, argNames, extension=None, doc=None, deprecated=False ):
        from OpenGL import error
        self.__name__ = name
        self.DLL = dll
        self.argNames = argNames
        self.argtypes = argTypes
        self.errcheck = None
        self.restype = resultType
        self.extension = extension
        self.doc = doc
        self.deprecated = deprecated
    resolved = False
    def __nonzero__( self ):
        """Make this object appear to be NULL"""
        if self.extension and not self.resolved:
            self.load()
        return self.resolved
    def load( self ):
        """Attempt to load the function again, presumably with a context this time"""
        from OpenGL import platform
        if not platform.PLATFORM.checkExtension( self.extension ):
            return None
        try:
            func = platform.PLATFORM.constructFunction(
                self.__name__, self.DLL, 
                resultType=self.restype, 
                argTypes=self.argtypes,
                doc = self.doc, 
                argNames = self.argNames,
                extension = self.extension,
            )
        except AttributeError, err:
            return None 
        else:
            # now short-circuit so that we don't need to check again...
            self.__class__.__call__ = staticmethod( func.__call__ )
            self.resolved = True
            return func
        return None
    def __call__( self, *args, **named ):
        if self.load():
            return self( *args, **named )
        else:
            from OpenGL import error
            raise error.NullFunctionError(
                """Attempt to call an undefined function %s, check for bool(%s) before calling"""%(
                    self.__name__, self.__name__,
                )
            )

class _DeprecatedFunctionPointer( _NullFunctionPointer ):
    deprecated = True
    def __call__( self, *args, **named ):
        from OpenGL import error
        raise error.NullFunctionError(
            """Attempt to call a deprecated function %s while OpenGL in FORWARD_COMPATIBLE_ONLY mode.  Set OpenGL.FORWARD_COMPATIBLE_ONLY to True to use legacy entry points"""%(
                self.__name__,
            )
        )