File: element_array.py

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'''OpenGL extension ATI.element_array

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_ATI_element_array'
_DEPRECATED = False
GL_ELEMENT_ARRAY_ATI = constant.Constant( 'GL_ELEMENT_ARRAY_ATI', 0x8768 )
GL_ELEMENT_ARRAY_TYPE_ATI = constant.Constant( 'GL_ELEMENT_ARRAY_TYPE_ATI', 0x8769 )
glget.addGLGetConstant( GL_ELEMENT_ARRAY_TYPE_ATI, (1,) )
GL_ELEMENT_ARRAY_POINTER_ATI = constant.Constant( 'GL_ELEMENT_ARRAY_POINTER_ATI', 0x876A )
glElementPointerATI = platform.createExtensionFunction( 
'glElementPointerATI',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,ctypes.c_void_p,),
doc='glElementPointerATI(GLenum(type), c_void_p(pointer)) -> None',
argNames=('type','pointer',),
deprecated=_DEPRECATED,
)

glDrawElementArrayATI = platform.createExtensionFunction( 
'glDrawElementArrayATI',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLsizei,),
doc='glDrawElementArrayATI(GLenum(mode), GLsizei(count)) -> None',
argNames=('mode','count',),
deprecated=_DEPRECATED,
)

glDrawRangeElementArrayATI = platform.createExtensionFunction( 
'glDrawRangeElementArrayATI',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,constants.GLsizei,),
doc='glDrawRangeElementArrayATI(GLenum(mode), GLuint(start), GLuint(end), GLsizei(count)) -> None',
argNames=('mode','start','end','count',),
deprecated=_DEPRECATED,
)


def glInitElementArrayATI():
    '''Return boolean indicating whether this extension is available'''
    return extensions.hasGLExtension( EXTENSION_NAME )