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'''OpenGL extension ARB.shading_language_include
This module customises the behaviour of the
OpenGL.raw.GL.ARB.shading_language_include to provide a more
Python-friendly API
Overview (from the spec)
This extension introduces a #include GLSL directive to allow reusing
the same shader text in multiple shaders and defines the semantics
and syntax of the names allowed in #include directives. It also
defines API mechanisms to define the named string backing a
#include.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
'''
from OpenGL import platform, constants, constant, arrays
from OpenGL import extensions, wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.ARB.shading_language_include import *
### END AUTOGENERATED SECTION
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