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"""OSMesa-specific features
To request an OSMesa context, you need to run your script with:
PYOPENGL_PLATFORM=osmesa
defined in your shell/execution environment.
"""
import ctypes, ctypes.util
from OpenGL.platform import baseplatform, ctypesloader
from OpenGL.constant import Constant
class OSMesaPlatform( baseplatform.BasePlatform ):
"""OSMesa implementation for PyOpenGL"""
try:
GL = OpenGL = ctypesloader.loadLibrary(
ctypes.cdll,
'OSMesa',
mode=ctypes.RTLD_GLOBAL
)
except OSError, err:
raise ImportError("Unable to load OpenGL library", *err.args)
try:
GLU = ctypesloader.loadLibrary(
ctypes.cdll,
'GLU',
mode=ctypes.RTLD_GLOBAL
)
except OSError, err:
GLU = None
# glut shouldn't need to be global, but just in case a dependent library makes
# the same assumption GLUT does...
try:
GLUT = ctypesloader.loadLibrary(
ctypes.cdll,
'glut',
mode=ctypes.RTLD_GLOBAL
)
except OSError, err:
GLUT = None
try:
GLE = ctypesloader.loadLibrary(
ctypes.cdll,
'gle',
mode=ctypes.RTLD_GLOBAL
)
except OSError, err:
GLE = None
DEFAULT_FUNCTION_TYPE = staticmethod( ctypes.CFUNCTYPE )
GLenum = ctypes.c_uint
GLboolean = ctypes.c_ubyte
GLsizei = ctypes.c_int
GLint = ctypes.c_int
baseplatform.BasePlatform.EXPORTED_NAMES += ['OSMesaCreateContext',
'OSMesaCreateContextExt', 'OSMesaMakeCurrent', 'OSMesaGetIntegerv',
'OSMesaGetCurrentContext', 'OSMesaDestroyContext', 'OSMesaPixelStore',
'OSMesaGetDepthBuffer', 'OSMesaGetColorBuffer',
'OSMESA_COLOR_INDEX', 'OSMESA_RGBA', 'OSMESA_BGRA', 'OSMESA_ARGB',
'OSMESA_RGB', 'OSMESA_BGR', 'OSMESA_BGR', 'OSMESA_ROW_LENGTH',
'OSMESA_Y_UP', 'OSMESA_WIDTH', 'OSMESA_HEIGHT', 'OSMESA_FORMAT',
'OSMESA_TYPE', 'OSMESA_MAX_WIDTH', 'OSMESA_MAX_HEIGHT']
# export OSMesa functions from osmesa.h
class struct_osmesa_context(ctypes.Structure):
__slots__ = [
]
struct_osmesa_context._fields_ = [
('_opaque_struct', ctypes.c_int)
]
OSMesaContext = ctypes.POINTER(struct_osmesa_context)
# Values for the format parameter of OSMesaCreateContext()
OSMESA_COLOR_INDEX = Constant('OSMESA_COLOR_INDEX', 6400)
OSMESA_RGBA = Constant('OSMESA_RGBA', 6408)
OSMESA_BGRA = Constant('OSMESA_BGRA', 0x1)
OSMESA_ARGB = Constant('OSMESA_ARGB', 0x2)
OSMESA_RGB = Constant('OSMESA_RGB', 6407)
OSMESA_BGR = Constant('OSMESA_BGR', 0x4)
OSMESA_RGB_565 = Constant('OSMESA_BGR', 0x5)
# OSMesaPixelStore() parameters:
OSMESA_ROW_LENGTH = Constant('OSMESA_ROW_LENGTH', 0x10)
OSMESA_Y_UP = Constant('OSMESA_Y_UP', 0x11)
# Accepted by OSMesaGetIntegerv:
OSMESA_WIDTH = Constant('OSMESA_WIDTH', 0x20)
OSMESA_HEIGHT = Constant('OSMESA_HEIGHT', 0x21)
OSMESA_FORMAT = Constant('OSMESA_FORMAT', 0x22)
OSMESA_TYPE = Constant('OSMESA_TYPE', 0x23)
OSMESA_MAX_WIDTH = Constant('OSMESA_MAX_WIDTH', 0x24)
OSMESA_MAX_HEIGHT = Constant('OSMESA_MAX_HEIGHT', 0x25)
OSMesaCreateContext = GL.OSMesaCreateContext
OSMesaCreateContext.argtypes = [GLenum, OSMesaContext]
OSMesaCreateContext.restype = OSMesaContext
OSMesaCreateContextExt = GL.OSMesaCreateContextExt
OSMesaCreateContextExt.argtypes = [GLenum, GLint, GLint, GLint,
OSMesaContext]
OSMesaCreateContextExt.restype = OSMesaContext
OSMesaDestroyContext = GL.OSMesaDestroyContext
OSMesaDestroyContext.argtypes = [OSMesaContext]
OSMesaMakeCurrent = GL.OSMesaMakeCurrent
OSMesaMakeCurrent.argtypes = [OSMesaContext, ctypes.POINTER(None),
GLenum, GLsizei, GLsizei]
OSMesaMakeCurrent.restype = GLboolean
OSMesaGetCurrentContext = GL.OSMesaGetCurrentContext
#OSMesaGetCurrentContext.restype = OSMesaContext
GetCurrentContext = CurrentContextIsValid = OSMesaGetCurrentContext
OSMesaPixelStore = GL.OSMesaPixelStore
OSMesaPixelStore.argtypes = [GLint, GLint]
OSMesaPixelStore.restype = None
OSMesaGetProcAddress = GL.OSMesaGetProcAddress
OSMesaGetProcAddress.restype = ctypes.c_void_p
getExtensionProcedure = staticmethod( OSMesaGetProcAddress )
def OSMesaGetIntegerv(self, pname):
value = self.GLint()
self.GL.OSMesaGetIntegerv(pname, ctypes.byref(value))
return value.value
def OSMesaGetDepthBuffer(self, c):
width, height, bytesPerValue = self.GLint(), self.GLint(), self.GLint()
buffer = ctypes.POINTER(self.GLint)()
if self.GL.OSMesaGetDepthBuffer(c, ctypes.byref(width),
ctypes.byref(height),
ctypes.byref(bytesPerValue),
ctypes.byref(buffer)):
return width.value, height.value, bytesPerValue.value, buffer
else:
return 0, 0, 0, None
def OSMesaGetColorBuffer(self, c):
# TODO: make output array types which can handle the operation
# provide an API to convert pointers + sizes to array instances,
# e.g. numpy.ctypeslib.as_array( ptr, bytesize ).astype( 'B' ).reshape( height,width )
width, height, format = self.GLint(), self.GLint(), self.GLint()
buffer = ctypes.c_void_p()
if self.GL.OSMesaGetColorBuffer(c, ctypes.byref(width),
ctypes.byref(height),
ctypes.byref(format),
ctypes.byref(buffer)):
return width.value, height.value, format.value, buffer
else:
return 0, 0, 0, None
def getGLUTFontPointer( self, constant ):
"""Platform specific function to retrieve a GLUT font pointer
GLUTAPI void *glutBitmap9By15;
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
Key here is that we want the addressof the pointer in the DLL,
not the pointer in the DLL. That is, our pointer is to the
pointer defined in the DLL, we don't want the *value* stored in
that pointer.
"""
name = [ x.title() for x in constant.split( '_' )[1:] ]
internal = 'glut' + "".join( [x.title() for x in name] )
pointer = ctypes.c_void_p.in_dll( self.GLUT, internal )
return ctypes.c_void_p(ctypes.addressof(pointer))
safeGetError = staticmethod( OpenGL.glGetError )
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