File: mesh_array.py

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pyopengl 3.0.2-1
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'''Autogenerated by get_gl_extensions script, do not edit!'''
from OpenGL import platform as _p, constants as _cs, arrays
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_SUN_mesh_array'
def _f( function ):
    return _p.createFunction( function,_p.GL,'GL_SUN_mesh_array',False)
_p.unpack_constants( """GL_QUAD_MESH_SUN 0x8614
GL_TRIANGLE_MESH_SUN 0x8615""", globals())
@_f
@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLsizei,_cs.GLsizei)
def glDrawMeshArraysSUN( mode,first,count,width ):pass


def glInitMeshArraySUN():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( EXTENSION_NAME )