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'''OpenGL extension NV.render_depth_texture
This module customises the behaviour of the
OpenGL.raw.WGL.NV.render_depth_texture to provide a more
Python-friendly API
Overview (from the spec)
This extension allows a depth buffer to be used for both rendering and
texturing. It is built upon the ARB_render_texture extension; the only
addition in this extension is the ability to use a depth buffer as a
DEPTH_COMPONENT texture map.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/render_depth_texture.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.WGL import _types, _glgets
from OpenGL.raw.WGL.NV.render_depth_texture import *
from OpenGL.raw.WGL.NV.render_depth_texture import _EXTENSION_NAME
def glInitRenderDepthTextureNV():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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