File: texture_object.py

package info (click to toggle)
pyopengl 3.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 11,184 kB
  • ctags: 21,473
  • sloc: python: 80,468; makefile: 4
file content (36 lines) | stat: -rw-r--r-- 1,419 bytes parent folder | download | duplicates (15)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p, arrays
# Code generation uses this
from OpenGL.raw.GL import _types as _cs
# End users want this...
from OpenGL.raw.GL._types import *
from OpenGL.raw.GL import _errors
from OpenGL.constant import Constant as _C

import ctypes
_EXTENSION_NAME = 'GL_EXT_texture_object'
def _f( function ):
    return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_texture_object',error_checker=_errors._error_checker)
GL_TEXTURE_1D_BINDING_EXT=_C('GL_TEXTURE_1D_BINDING_EXT',0x8068)
GL_TEXTURE_2D_BINDING_EXT=_C('GL_TEXTURE_2D_BINDING_EXT',0x8069)
GL_TEXTURE_3D_BINDING_EXT=_C('GL_TEXTURE_3D_BINDING_EXT',0x806A)
GL_TEXTURE_PRIORITY_EXT=_C('GL_TEXTURE_PRIORITY_EXT',0x8066)
GL_TEXTURE_RESIDENT_EXT=_C('GL_TEXTURE_RESIDENT_EXT',0x8067)
@_f
@_p.types(_cs.GLboolean,_cs.GLsizei,arrays.GLuintArray,arrays.GLbooleanArray)
def glAreTexturesResidentEXT(n,textures,residences):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint)
def glBindTextureEXT(target,texture):pass
@_f
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
def glDeleteTexturesEXT(n,textures):pass
@_f
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
def glGenTexturesEXT(n,textures):pass
@_f
@_p.types(_cs.GLboolean,_cs.GLuint)
def glIsTextureEXT(texture):pass
@_f
@_p.types(None,_cs.GLsizei,arrays.GLuintArray,arrays.GLclampfArray)
def glPrioritizeTexturesEXT(n,textures,priorities):pass