File: shader_buffer_load.py

package info (click to toggle)
pyopengl 3.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 11,184 kB
  • ctags: 21,473
  • sloc: python: 80,468; makefile: 4
file content (58 lines) | stat: -rw-r--r-- 2,095 bytes parent folder | download | duplicates (15)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p, arrays
# Code generation uses this
from OpenGL.raw.GL import _types as _cs
# End users want this...
from OpenGL.raw.GL._types import *
from OpenGL.raw.GL import _errors
from OpenGL.constant import Constant as _C

import ctypes
_EXTENSION_NAME = 'GL_NV_shader_buffer_load'
def _f( function ):
    return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_shader_buffer_load',error_checker=_errors._error_checker)
GL_BUFFER_GPU_ADDRESS_NV=_C('GL_BUFFER_GPU_ADDRESS_NV',0x8F1D)
GL_GPU_ADDRESS_NV=_C('GL_GPU_ADDRESS_NV',0x8F34)
GL_MAX_SHADER_BUFFER_ADDRESS_NV=_C('GL_MAX_SHADER_BUFFER_ADDRESS_NV',0x8F35)
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLuint64Array)
def glGetBufferParameterui64vNV(target,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,arrays.GLuint64Array)
def glGetIntegerui64vNV(value,result):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLuint64Array)
def glGetNamedBufferParameterui64vNV(buffer,pname,params):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLuint64Array)
def glGetUniformui64vNV(program,location,params):pass
@_f
@_p.types(_cs.GLboolean,_cs.GLenum)
def glIsBufferResidentNV(target):pass
@_f
@_p.types(_cs.GLboolean,_cs.GLuint)
def glIsNamedBufferResidentNV(buffer):pass
@_f
@_p.types(None,_cs.GLenum)
def glMakeBufferNonResidentNV(target):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum)
def glMakeBufferResidentNV(target,access):pass
@_f
@_p.types(None,_cs.GLuint)
def glMakeNamedBufferNonResidentNV(buffer):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLenum)
def glMakeNamedBufferResidentNV(buffer,access):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64EXT)
def glProgramUniformui64NV(program,location,value):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
def glProgramUniformui64vNV(program,location,count,value):pass
@_f
@_p.types(None,_cs.GLint,_cs.GLuint64EXT)
def glUniformui64NV(location,value):pass
@_f
@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
def glUniformui64vNV(location,count,value):pass