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'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p, arrays
# Code generation uses this
from OpenGL.raw.GL import _types as _cs
# End users want this...
from OpenGL.raw.GL._types import *
from OpenGL.raw.GL import _errors
from OpenGL.constant import Constant as _C
import ctypes
_EXTENSION_NAME = 'GL_SGIX_fragment_lighting'
def _f( function ):
return _p.createFunction( function,_p.PLATFORM.GL,'GL_SGIX_fragment_lighting',error_checker=_errors._error_checker)
GL_CURRENT_RASTER_NORMAL_SGIX=_C('GL_CURRENT_RASTER_NORMAL_SGIX',0x8406)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX',0x8402)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX',0x8403)
GL_FRAGMENT_COLOR_MATERIAL_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_SGIX',0x8401)
GL_FRAGMENT_LIGHT0_SGIX=_C('GL_FRAGMENT_LIGHT0_SGIX',0x840C)
GL_FRAGMENT_LIGHT1_SGIX=_C('GL_FRAGMENT_LIGHT1_SGIX',0x840D)
GL_FRAGMENT_LIGHT2_SGIX=_C('GL_FRAGMENT_LIGHT2_SGIX',0x840E)
GL_FRAGMENT_LIGHT3_SGIX=_C('GL_FRAGMENT_LIGHT3_SGIX',0x840F)
GL_FRAGMENT_LIGHT4_SGIX=_C('GL_FRAGMENT_LIGHT4_SGIX',0x8410)
GL_FRAGMENT_LIGHT5_SGIX=_C('GL_FRAGMENT_LIGHT5_SGIX',0x8411)
GL_FRAGMENT_LIGHT6_SGIX=_C('GL_FRAGMENT_LIGHT6_SGIX',0x8412)
GL_FRAGMENT_LIGHT7_SGIX=_C('GL_FRAGMENT_LIGHT7_SGIX',0x8413)
GL_FRAGMENT_LIGHTING_SGIX=_C('GL_FRAGMENT_LIGHTING_SGIX',0x8400)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX',0x840A)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX',0x8408)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX',0x840B)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX',0x8409)
GL_LIGHT_ENV_MODE_SGIX=_C('GL_LIGHT_ENV_MODE_SGIX',0x8407)
GL_MAX_ACTIVE_LIGHTS_SGIX=_C('GL_MAX_ACTIVE_LIGHTS_SGIX',0x8405)
GL_MAX_FRAGMENT_LIGHTS_SGIX=_C('GL_MAX_FRAGMENT_LIGHTS_SGIX',0x8404)
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum)
def glFragmentColorMaterialSGIX(face,mode):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLfloat)
def glFragmentLightModelfSGIX(pname,param):pass
@_f
@_p.types(None,_cs.GLenum,arrays.GLfloatArray)
def glFragmentLightModelfvSGIX(pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLint)
def glFragmentLightModeliSGIX(pname,param):pass
@_f
@_p.types(None,_cs.GLenum,arrays.GLintArray)
def glFragmentLightModelivSGIX(pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLfloat)
def glFragmentLightfSGIX(light,pname,param):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
def glFragmentLightfvSGIX(light,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint)
def glFragmentLightiSGIX(light,pname,param):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
def glFragmentLightivSGIX(light,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLfloat)
def glFragmentMaterialfSGIX(face,pname,param):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
def glFragmentMaterialfvSGIX(face,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint)
def glFragmentMaterialiSGIX(face,pname,param):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
def glFragmentMaterialivSGIX(face,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
def glGetFragmentLightfvSGIX(light,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
def glGetFragmentLightivSGIX(light,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
def glGetFragmentMaterialfvSGIX(face,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
def glGetFragmentMaterialivSGIX(face,pname,params):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLint)
def glLightEnviSGIX(pname,param):pass
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