File: copy_texture_levels.py

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pyopengl 3.1.0%2Bdfsg-1
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'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p, arrays
# Code generation uses this
from OpenGL.raw.GLES2 import _types as _cs
# End users want this...
from OpenGL.raw.GLES2._types import *
from OpenGL.raw.GLES2 import _errors
from OpenGL.constant import Constant as _C

import ctypes
_EXTENSION_NAME = 'GLES2_APPLE_copy_texture_levels'
def _f( function ):
    return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_APPLE_copy_texture_levels',error_checker=_errors._error_checker)

@_f
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLint,_cs.GLsizei)
def glCopyTextureLevelsAPPLE(destinationTexture,sourceTexture,sourceBaseLevel,sourceLevelCount):pass