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'''OpenGL extension ARB.texture_mirror_clamp_to_edge
This module customises the behaviour of the
OpenGL.raw.GL.ARB.texture_mirror_clamp_to_edge to provide a more
Python-friendly API
Overview (from the spec)
ARB_texture_mirror_clamp_to_edge extends the set of texture wrap modes to
include an additional mode (GL_MIRROR_CLAMP_TO_EDGE) that effectively uses
a texture map twice as large as the original image in which the additional
half of the new image is a mirror image of the original image.
This new mode relaxes the need to generate images whose opposite edges
match by using the original image to generate a matching "mirror image".
This mode allows the texture to be mirrored only once in the negative
s, t, and r directions.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.texture_mirror_clamp_to_edge import *
from OpenGL.raw.GL.ARB.texture_mirror_clamp_to_edge import _EXTENSION_NAME
def glInitTextureMirrorClampToEdgeARB():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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