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'''OpenGL extension EXT.texture_snorm
This module customises the behaviour of the
OpenGL.raw.GL.EXT.texture_snorm to provide a more
Python-friendly API
Overview (from the spec)
Fixed-point textures in unextended OpenGL have integer components,
but those values are taken to represent floating-point values in
the range [0.0,1.0]. These integer components are considered
"unsigned normalized" integers. When such a texture is accessed by
a shader or by fixed-function fragment processing, floating-point
values are returned in the range [0.0,1.0].
This extension provides a set of new "signed normalized" integer
texture formats. These are taken to represent a floating-point
value in the range [-1.0,1.0] with an exact 0.0.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_snorm.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.texture_snorm import *
from OpenGL.raw.GL.EXT.texture_snorm import _EXTENSION_NAME
def glInitTextureSnormEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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