1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
|
'''OpenGL extension NV.vertex_attrib_integer_64bit
This module customises the behaviour of the
OpenGL.raw.GL.NV.vertex_attrib_integer_64bit to provide a more
Python-friendly API
Overview (from the spec)
This extension provides support for specifying vertex attributes with
64-bit integer components, analagous to the 64-bit floating point support
added in EXT_vertex_attrib_64bit.
Additionally, it provides the VertexAttribLFormatNV entry point to specify
bindless vertex attribute arrays with 64-bit integer or floating-point
components in conjunction with the NV_vertex_buffer_unified_memory
extension.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.NV.vertex_attrib_integer_64bit import *
from OpenGL.raw.GL.NV.vertex_attrib_integer_64bit import _EXTENSION_NAME
def glInitVertexAttribInteger64BitNV():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
glVertexAttribL1i64vNV=wrapper.wrapper(glVertexAttribL1i64vNV).setInputArraySize(
'v', 1
)
glVertexAttribL2i64vNV=wrapper.wrapper(glVertexAttribL2i64vNV).setInputArraySize(
'v', 2
)
glVertexAttribL3i64vNV=wrapper.wrapper(glVertexAttribL3i64vNV).setInputArraySize(
'v', 3
)
glVertexAttribL4i64vNV=wrapper.wrapper(glVertexAttribL4i64vNV).setInputArraySize(
'v', 4
)
glVertexAttribL1ui64vNV=wrapper.wrapper(glVertexAttribL1ui64vNV).setInputArraySize(
'v', 1
)
glVertexAttribL2ui64vNV=wrapper.wrapper(glVertexAttribL2ui64vNV).setInputArraySize(
'v', 2
)
glVertexAttribL3ui64vNV=wrapper.wrapper(glVertexAttribL3ui64vNV).setInputArraySize(
'v', 3
)
glVertexAttribL4ui64vNV=wrapper.wrapper(glVertexAttribL4ui64vNV).setInputArraySize(
'v', 4
)
glGetVertexAttribLi64vNV=wrapper.wrapper(glGetVertexAttribLi64vNV).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
glGetVertexAttribLui64vNV=wrapper.wrapper(glGetVertexAttribLui64vNV).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
### END AUTOGENERATED SECTION
|