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'''OpenGL extension ARM.texture_unnormalized_coordinates
This module customises the behaviour of the
OpenGL.raw.GLES2.ARM.texture_unnormalized_coordinates to provide a more
Python-friendly API
Overview (from the spec)
This extension provides the option to switch to unnormalized
coordinates for texture lookups using a sampler parameter.
Texture lookup in OpenGL ES is done using normalized coordinates. For
certain applications it is convenient to work with non-normalized
coordinates instead. It also beneficial to keep support for bilinear
filtering.
Additional restrictions apply to textures with non-normalized
coordinates that affect texture completeness and the available
texture lookup functions.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARM/texture_unnormalized_coordinates.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.ARM.texture_unnormalized_coordinates import *
from OpenGL.raw.GLES2.ARM.texture_unnormalized_coordinates import _EXTENSION_NAME
def glInitTextureUnnormalizedCoordinatesARM():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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