File: EGL_image_storage_compression.py

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'''OpenGL extension EXT.EGL_image_storage_compression

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.EGL_image_storage_compression to provide a more 
Python-friendly API

Overview (from the spec)
	
	Applications may wish to take advantage of framebuffer compression. Some
	platforms may support framebuffer compression at fixed bitrates. Such
	compression algorithms generally produce results that are visually lossless,
	but the results are typically not bit-exact when compared to a non-compressed
	result.
	
	This extension enables applications to specify a texture by taking all
	properties from a fixed-rate compressed EGLImage.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/EGL_image_storage_compression.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.EXT.EGL_image_storage_compression import *
from OpenGL.raw.GLES2.EXT.EGL_image_storage_compression import _EXTENSION_NAME

def glInitEglImageStorageCompressionEXT():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


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