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'''OpenGL extension EXT.texture_storage_compression
This module customises the behaviour of the
OpenGL.raw.GLES2.EXT.texture_storage_compression to provide a more
Python-friendly API
Overview (from the spec)
Applications may wish to take advantage of framebuffer compression. Some
platforms may support framebuffer compression at fixed bitrates. Such
compression algorithms generally produce results that are visually lossless,
but the results are typically not bit-exact when compared to a non-compressed
result.
This extension enables applications to opt-in to compression for
immutable textures.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_storage_compression.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.EXT.texture_storage_compression import *
from OpenGL.raw.GLES2.EXT.texture_storage_compression import _EXTENSION_NAME
def glInitTextureStorageCompressionEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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