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'''OpenGL extension QCOM.texture_lod_bias
This module customises the behaviour of the
OpenGL.raw.GLES2.QCOM.texture_lod_bias to provide a more
Python-friendly API
Overview (from the spec)
This extension reintroduces the texture LOD bias operation from
EXT_texture_lod_bias which is written based on OpenGL ES 1.1.
It provides a mean to bias the lambda computation by a
constant (signed) value. This bias can provide a way to blur or
pseudo-sharpen OpenGL ES's standard texture filtering.
This blurring or pseudo-sharpening may be useful for special
effects (such as depth-of-field effects) or image processing
techniques (where the mipmap levels act as pre-downsampled image
versions). On some implementations, increasing the texture LOD
bias may improve texture filtering performance (at the cost of
texture blurriness).
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/QCOM/texture_lod_bias.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.QCOM.texture_lod_bias import *
from OpenGL.raw.GLES2.QCOM.texture_lod_bias import _EXTENSION_NAME
def glInitTextureLodBiasQCOM():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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