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#! /usr/bin/env python
"""PyOpenGL setup script distutils/setuptools/pip based"""
import sys, os
from setuptools import setup
if sys.platform == "win32":
# binary versions of GLUT and GLE for Win32 (sigh)
DLL_DIRECTORY = os.path.join("OpenGL", "DLLS")
datafiles = [
(
DLL_DIRECTORY,
[
os.path.join(DLL_DIRECTORY, file)
for file in os.listdir(DLL_DIRECTORY)
if os.path.isfile(os.path.join(DLL_DIRECTORY, file))
],
),
]
else:
datafiles = []
if __name__ == "__main__":
setup(
options={
"sdist": {
"formats": ["gztar"],
"force_manifest": True,
},
},
data_files=datafiles,
include_package_data=True,
)
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