1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37
|
'''OpenGL extension AMD.texture_texture4
This module customises the behaviour of the
OpenGL.raw.GL.AMD.texture_texture4 to provide a more
Python-friendly API
Overview (from the spec)
This extension adds new shading language built-in texture functions
to the shading language.
These texture functions may be used to access one component textures.
The texture4 built-in function returns a texture value derived from
a 2x2 set of texels in the image array of level levelbase is selected.
These texels are selected in the same way as when the value of
TEXTURE_MIN_FILTER is LINEAR, but instead of these texels being
filtered to generate the texture value, the R, G, B and A texture values
are derived directly from these four texels.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/AMD/texture_texture4.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.AMD.texture_texture4 import *
from OpenGL.raw.GL.AMD.texture_texture4 import _EXTENSION_NAME
def glInitTextureTexture4AMD():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
|