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'''OpenGL extension EXT.fog_coord
This module customises the behaviour of the
OpenGL.raw.GL.EXT.fog_coord to provide a more
Python-friendly API
Overview (from the spec)
This extension allows specifying an explicit per-vertex fog
coordinate to be used in fog computations, rather than using a
fragment depth-based fog equation.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/fog_coord.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.fog_coord import *
from OpenGL.raw.GL.EXT.fog_coord import _EXTENSION_NAME
def glInitFogCoordEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
glFogCoordfvEXT=wrapper.wrapper(glFogCoordfvEXT).setInputArraySize(
'coord', 1
)
glFogCoorddvEXT=wrapper.wrapper(glFogCoorddvEXT).setInputArraySize(
'coord', 1
)
# INPUT glFogCoordPointerEXT.pointer size not checked against 'type,stride'
glFogCoordPointerEXT=wrapper.wrapper(glFogCoordPointerEXT).setInputArraySize(
'pointer', None
)
### END AUTOGENERATED SECTION
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