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'''OpenGL extension EXT.subtexture
This module customises the behaviour of the
OpenGL.raw.GL.EXT.subtexture to provide a more
Python-friendly API
Overview (from the spec)
This extension allows a contiguous portion of an already-existing
texture image to be redefined, without affecting the remaining portion
of the image, or any of the other state that describe the texture. No
provision is made to query a subregion of a texture.
Semantics for null image pointers are defined for TexImage1D,
TexImage2D, and TexImage3DEXT. Null image pointers can be used by
applications to effectively support texture arrays whose dimensions
are not a power of 2.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/subtexture.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.subtexture import *
from OpenGL.raw.GL.EXT.subtexture import _EXTENSION_NAME
def glInitSubtextureEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
# INPUT glTexSubImage1DEXT.pixels size not checked against 'format,type,width'
glTexSubImage1DEXT=wrapper.wrapper(glTexSubImage1DEXT).setInputArraySize(
'pixels', None
)
# INPUT glTexSubImage2DEXT.pixels size not checked against 'format,type,width,height'
glTexSubImage2DEXT=wrapper.wrapper(glTexSubImage2DEXT).setInputArraySize(
'pixels', None
)
### END AUTOGENERATED SECTION
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