File: point_size_array.py

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'''OpenGL extension OES.point_size_array

This module customises the behaviour of the 
OpenGL.raw.GLES1.OES.point_size_array to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension extends how points and point sprites are rendered
	by allowing an array of point sizes instead of a fixed input point
	size given by PointSize.  This provides flexibility for applications
	to do particle effects.
	
	The vertex arrays will be extended to include a point size array.
	The point size array can be enabled/disabled via POINT_SIZE_ARRAY_OES.
	
	The point size array, if enabled, controls the sizes used to render
	points and point sprites.  If point size array is enabled, the point
	size defined by PointSize is ignored.  The point sizes supplied in the 
	point size arrays will be the sizes used to render both points and
	point sprites.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/point_size_array.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES1 import _types, _glgets
from OpenGL.raw.GLES1.OES.point_size_array import *
from OpenGL.raw.GLES1.OES.point_size_array import _EXTENSION_NAME

def glInitPointSizeArrayOES():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )

# INPUT glPointSizePointerOES.pointer size not checked against 'type,stride'
glPointSizePointerOES=wrapper.wrapper(glPointSizePointerOES).setInputArraySize(
    'pointer', None
)
### END AUTOGENERATED SECTION