1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164
|
'''OpenGL extension VERSION.GLES3_3_1
This module customises the behaviour of the
OpenGL.raw.GLES3.VERSION.GLES3_3_1 to provide a more
Python-friendly API
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/VERSION/GLES3_3_1.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES3 import _types, _glgets
from OpenGL.raw.GLES3.VERSION.GLES3_3_1 import *
from OpenGL.raw.GLES3.VERSION.GLES3_3_1 import _EXTENSION_NAME
def glInitGles331VERSION():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
glGetFramebufferParameteriv=wrapper.wrapper(glGetFramebufferParameteriv).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
glGetProgramInterfaceiv=wrapper.wrapper(glGetProgramInterfaceiv).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
# INPUT glGetProgramResourceIndex.name size not checked against 'name'
glGetProgramResourceIndex=wrapper.wrapper(glGetProgramResourceIndex).setInputArraySize(
'name', None
)
glGetProgramResourceName=wrapper.wrapper(glGetProgramResourceName).setOutput(
'length',size=(1,),orPassIn=True
).setOutput(
'name',size=lambda x:(x,),pnameArg='bufSize',orPassIn=True
)
# INPUT glGetProgramResourceiv.props size not checked against propCount
glGetProgramResourceiv=wrapper.wrapper(glGetProgramResourceiv).setOutput(
'length',size=(1,),orPassIn=True
).setOutput(
'params',size=lambda x:(x,),pnameArg='bufSize',orPassIn=True
).setInputArraySize(
'props', None
)
# INPUT glGetProgramResourceLocation.name size not checked against 'name'
glGetProgramResourceLocation=wrapper.wrapper(glGetProgramResourceLocation).setInputArraySize(
'name', None
)
# INPUT glCreateShaderProgramv.strings size not checked against count
glCreateShaderProgramv=wrapper.wrapper(glCreateShaderProgramv).setInputArraySize(
'strings', None
)
# INPUT glDeleteProgramPipelines.pipelines size not checked against n
glDeleteProgramPipelines=wrapper.wrapper(glDeleteProgramPipelines).setInputArraySize(
'pipelines', None
)
glGenProgramPipelines=wrapper.wrapper(glGenProgramPipelines).setOutput(
'pipelines',size=lambda x:(x,),pnameArg='n',orPassIn=True
)
glGetProgramPipelineiv=wrapper.wrapper(glGetProgramPipelineiv).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
# INPUT glProgramUniform1iv.value size not checked against count
glProgramUniform1iv=wrapper.wrapper(glProgramUniform1iv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform2iv.value size not checked against count*2
glProgramUniform2iv=wrapper.wrapper(glProgramUniform2iv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform3iv.value size not checked against count*3
glProgramUniform3iv=wrapper.wrapper(glProgramUniform3iv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform4iv.value size not checked against count*4
glProgramUniform4iv=wrapper.wrapper(glProgramUniform4iv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform1uiv.value size not checked against count
glProgramUniform1uiv=wrapper.wrapper(glProgramUniform1uiv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform2uiv.value size not checked against count*2
glProgramUniform2uiv=wrapper.wrapper(glProgramUniform2uiv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform3uiv.value size not checked against count*3
glProgramUniform3uiv=wrapper.wrapper(glProgramUniform3uiv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform4uiv.value size not checked against count*4
glProgramUniform4uiv=wrapper.wrapper(glProgramUniform4uiv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform1fv.value size not checked against count
glProgramUniform1fv=wrapper.wrapper(glProgramUniform1fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform2fv.value size not checked against count*2
glProgramUniform2fv=wrapper.wrapper(glProgramUniform2fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform3fv.value size not checked against count*3
glProgramUniform3fv=wrapper.wrapper(glProgramUniform3fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniform4fv.value size not checked against count*4
glProgramUniform4fv=wrapper.wrapper(glProgramUniform4fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix2fv.value size not checked against count*4
glProgramUniformMatrix2fv=wrapper.wrapper(glProgramUniformMatrix2fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix3fv.value size not checked against count*9
glProgramUniformMatrix3fv=wrapper.wrapper(glProgramUniformMatrix3fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix4fv.value size not checked against count*16
glProgramUniformMatrix4fv=wrapper.wrapper(glProgramUniformMatrix4fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix2x3fv.value size not checked against count*6
glProgramUniformMatrix2x3fv=wrapper.wrapper(glProgramUniformMatrix2x3fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix3x2fv.value size not checked against count*6
glProgramUniformMatrix3x2fv=wrapper.wrapper(glProgramUniformMatrix3x2fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix2x4fv.value size not checked against count*8
glProgramUniformMatrix2x4fv=wrapper.wrapper(glProgramUniformMatrix2x4fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix4x2fv.value size not checked against count*8
glProgramUniformMatrix4x2fv=wrapper.wrapper(glProgramUniformMatrix4x2fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix3x4fv.value size not checked against count*12
glProgramUniformMatrix3x4fv=wrapper.wrapper(glProgramUniformMatrix3x4fv).setInputArraySize(
'value', None
)
# INPUT glProgramUniformMatrix4x3fv.value size not checked against count*12
glProgramUniformMatrix4x3fv=wrapper.wrapper(glProgramUniformMatrix4x3fv).setInputArraySize(
'value', None
)
glGetProgramPipelineInfoLog=wrapper.wrapper(glGetProgramPipelineInfoLog).setOutput(
'infoLog',size=lambda x:(x,),pnameArg='bufSize',orPassIn=True
).setOutput(
'length',size=(1,),orPassIn=True
)
glGetBooleani_v=wrapper.wrapper(glGetBooleani_v).setOutput(
'data',size=_glgets._glget_size_mapping,pnameArg='target',orPassIn=True
)
glGetMultisamplefv=wrapper.wrapper(glGetMultisamplefv).setOutput(
'val',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
glGetTexLevelParameteriv=wrapper.wrapper(glGetTexLevelParameteriv).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
glGetTexLevelParameterfv=wrapper.wrapper(glGetTexLevelParameterfv).setOutput(
'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
### END AUTOGENERATED SECTION
|