File: shader_bit_encoding.py

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'''OpenGL extension ARB.shader_bit_encoding

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.shader_bit_encoding to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension trivially adds built-in functions for getting/setting
	the bit encoding for floating-point values in the OpenGL Shading Language.
	
	These functions are pulled out of ARB_gpu_shader5, since support for such
	built-in functions exists in current hardware.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.shader_bit_encoding import *
from OpenGL.raw.GL.ARB.shader_bit_encoding import _EXTENSION_NAME

def glInitShaderBitEncodingARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION