File: sparse_buffer.py

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'''OpenGL extension ARB.sparse_buffer

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.sparse_buffer to provide a more 
Python-friendly API

Overview (from the spec)
	
	The ARB_sparse_texture extension adds to GL a mechanism to decouple the
	virtual and physical storage requirements of textures and allows an
	application to create partially populated textures that would
	over-subscribe available graphics memory if made fully resident. This
	extension provides like functionality for buffer objects, allowing
	applications to manage buffer object storage in a similar manner.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/sparse_buffer.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.sparse_buffer import *
from OpenGL.raw.GL.ARB.sparse_buffer import _EXTENSION_NAME

def glInitSparseBufferARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION