1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
|
'''OpenGL extension ARB.sparse_texture_clamp
This module customises the behaviour of the
OpenGL.raw.GL.ARB.sparse_texture_clamp to provide a more
Python-friendly API
Overview (from the spec)
This extension builds on the ARB_sparse_texture2 extension, providing the
following new functionality:
* New built-in GLSL texture lookup functions are provided that specify a
minimum level of detail to use for lookups where the level of detail
is computed automatically. This allows shaders to avoid accessing
unpopulated portions of high-resolution levels of detail when it knows
that the memory accessed is unpopulated, either from a priori
knowledge or from feedback provided by the return value of previously
executed "sparse" texture lookup functions.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/sparse_texture_clamp.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.sparse_texture_clamp import *
from OpenGL.raw.GL.ARB.sparse_texture_clamp import _EXTENSION_NAME
def glInitSparseTextureClampARB():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
|