File: texture_mirrored_repeat.py

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'''OpenGL extension ARB.texture_mirrored_repeat

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_mirrored_repeat to provide a more 
Python-friendly API

Overview (from the spec)
	
	ARB_texture_mirrored_repeat extends the set of texture wrap modes to
	include a mode (GL_MIRRORED_REPEAT_ARB) that effectively uses a texture
	map twice as large at the original image in which the additional half,
	for each coordinate, of the new image is a mirror image of the original
	image.
	
	This new mode relaxes the need to generate images whose opposite edges
	match by using the original image to generate a matching "mirror image".

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.texture_mirrored_repeat import *
from OpenGL.raw.GL.ARB.texture_mirrored_repeat import _EXTENSION_NAME

def glInitTextureMirroredRepeatARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION