File: texture_env_dot3.py

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'''OpenGL extension EXT.texture_env_dot3

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.texture_env_dot3 to provide a more 
Python-friendly API

Overview (from the spec)
	
	Adds new operation to the texture combiner operations.
	
	    DOT3_RGB_EXT                    Arg0 <dotprod> Arg1
	    DOT3_RGBA_EXT                   Arg0 <dotprod> Arg1
	
	where Arg0, Arg1 are derived from
	
	    PRIMARY_COLOR_EXT       primary color of incoming fragment
	    TEXTURE                 texture color of corresponding texture unit
	    CONSTANT_EXT            texture environment constant color
	    PREVIOUS_EXT            result of previous texture environment; on
	                            texture unit 0, this maps to PRIMARY_COLOR_EXT
	
	This operaion can only be performed if SOURCE0_RGB_EXT,
	SOURCE1_RGB_EXT are defined.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.texture_env_dot3 import *
from OpenGL.raw.GL.EXT.texture_env_dot3 import _EXTENSION_NAME

def glInitTextureEnvDot3EXT():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION