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'''OpenGL extension EXT.win32_keyed_mutex
This module customises the behaviour of the
OpenGL.raw.GL.EXT.win32_keyed_mutex to provide a more
Python-friendly API
Overview (from the spec)
Direct3D image objects may have a built-in synchronization primitive
associated with them that can be used to synchronize access to their
contents across process and API boundaries. This extension provides
access to that synchronization primitive via two new commands that
operate on GL memory objects.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.win32_keyed_mutex import *
from OpenGL.raw.GL.EXT.win32_keyed_mutex import _EXTENSION_NAME
def glInitWin32KeyedMutexEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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