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'''OpenGL extension INTEL.blackhole_render
This module customises the behaviour of the
OpenGL.raw.GL.INTEL.blackhole_render to provide a more
Python-friendly API
Overview (from the spec)
The purpose of this extension is to allow an application to disable all
rendering operations emitted to the GPU through the OpenGL rendering
commands (Draw*, DispatchCompute*, BlitFramebuffer, etc...). Changes to the
OpenGL pipeline are not affected.
New preprocessor #defines are added to the OpenGL Shading Language:
#define GL_INTEL_blackhole_render 1
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/INTEL/blackhole_render.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.INTEL.blackhole_render import *
from OpenGL.raw.GL.INTEL.blackhole_render import _EXTENSION_NAME
def glInitBlackholeRenderINTEL():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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