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'''OpenGL extension NV.shader_storage_buffer_object
This module customises the behaviour of the
OpenGL.raw.GL.NV.shader_storage_buffer_object to provide a more
Python-friendly API
Overview (from the spec)
This extension provides assembly language support for shader storage
buffers (from the ARB_shader_storage_buffer_object extension) for all
program types supported by NV_gpu_program5, including compute programs
added by the NV_compute_program5 extension.
Assembly programs using this extension can read and write to the memory of
buffer objects bound to the binding points provided by
ARB_shader_storage_buffer_object.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.NV.shader_storage_buffer_object import *
from OpenGL.raw.GL.NV.shader_storage_buffer_object import _EXTENSION_NAME
def glInitShaderStorageBufferObjectNV():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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