File: GL_1_4.py

package info (click to toggle)
pyopengl 3.1.6%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 14,732 kB
  • sloc: python: 106,016; makefile: 8
file content (113 lines) | stat: -rw-r--r-- 3,868 bytes parent folder | download | duplicates (14)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
'''OpenGL extension VERSION.GL_1_4

This module customises the behaviour of the 
OpenGL.raw.GL.VERSION.GL_1_4 to provide a more 
Python-friendly API

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/VERSION/GL_1_4.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.VERSION.GL_1_4 import *
from OpenGL.raw.GL.VERSION.GL_1_4 import _EXTENSION_NAME

def glInitGl14VERSION():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )

# INPUT glMultiDrawArrays.count size not checked against 'drawcount'
# INPUT glMultiDrawArrays.first size not checked against 'count'
glMultiDrawArrays=wrapper.wrapper(glMultiDrawArrays).setInputArraySize(
    'count', None
).setInputArraySize(
    'first', None
)
# INPUT glMultiDrawElements.count size not checked against 'drawcount'
# INPUT glMultiDrawElements.indices size not checked against 'drawcount'
glMultiDrawElements=wrapper.wrapper(glMultiDrawElements).setInputArraySize(
    'count', None
).setInputArraySize(
    'indices', None
)
# INPUT glPointParameterfv.params size not checked against 'pname'
glPointParameterfv=wrapper.wrapper(glPointParameterfv).setInputArraySize(
    'params', None
)
# INPUT glPointParameteriv.params size not checked against 'pname'
glPointParameteriv=wrapper.wrapper(glPointParameteriv).setInputArraySize(
    'params', None
)
glFogCoordfv=wrapper.wrapper(glFogCoordfv).setInputArraySize(
    'coord', 1
)
glFogCoorddv=wrapper.wrapper(glFogCoorddv).setInputArraySize(
    'coord', 1
)
# INPUT glFogCoordPointer.pointer size not checked against 'type,stride'
glFogCoordPointer=wrapper.wrapper(glFogCoordPointer).setInputArraySize(
    'pointer', None
)
glSecondaryColor3bv=wrapper.wrapper(glSecondaryColor3bv).setInputArraySize(
    'v', 3
)
glSecondaryColor3dv=wrapper.wrapper(glSecondaryColor3dv).setInputArraySize(
    'v', 3
)
glSecondaryColor3fv=wrapper.wrapper(glSecondaryColor3fv).setInputArraySize(
    'v', 3
)
glSecondaryColor3iv=wrapper.wrapper(glSecondaryColor3iv).setInputArraySize(
    'v', 3
)
glSecondaryColor3sv=wrapper.wrapper(glSecondaryColor3sv).setInputArraySize(
    'v', 3
)
glSecondaryColor3ubv=wrapper.wrapper(glSecondaryColor3ubv).setInputArraySize(
    'v', 3
)
glSecondaryColor3uiv=wrapper.wrapper(glSecondaryColor3uiv).setInputArraySize(
    'v', 3
)
glSecondaryColor3usv=wrapper.wrapper(glSecondaryColor3usv).setInputArraySize(
    'v', 3
)
# INPUT glSecondaryColorPointer.pointer size not checked against 'size,type,stride'
glSecondaryColorPointer=wrapper.wrapper(glSecondaryColorPointer).setInputArraySize(
    'pointer', None
)
glWindowPos2dv=wrapper.wrapper(glWindowPos2dv).setInputArraySize(
    'v', 2
)
glWindowPos2fv=wrapper.wrapper(glWindowPos2fv).setInputArraySize(
    'v', 2
)
glWindowPos2iv=wrapper.wrapper(glWindowPos2iv).setInputArraySize(
    'v', 2
)
glWindowPos2sv=wrapper.wrapper(glWindowPos2sv).setInputArraySize(
    'v', 2
)
glWindowPos3dv=wrapper.wrapper(glWindowPos3dv).setInputArraySize(
    'v', 3
)
glWindowPos3fv=wrapper.wrapper(glWindowPos3fv).setInputArraySize(
    'v', 3
)
glWindowPos3iv=wrapper.wrapper(glWindowPos3iv).setInputArraySize(
    'v', 3
)
glWindowPos3sv=wrapper.wrapper(glWindowPos3sv).setInputArraySize(
    'v', 3
)
### END AUTOGENERATED SECTION
GL_CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE # alias
GL_FOG_COORD = GL_FOG_COORDINATE # alias
GL_FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY # alias
GL_FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER # alias
GL_FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE # alias
GL_FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE # alias
GL_FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE # alias