File: surfaceless_context.py

package info (click to toggle)
pyopengl 3.1.6%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 14,732 kB
  • sloc: python: 106,016; makefile: 8
file content (33 lines) | stat: -rw-r--r-- 1,227 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
'''OpenGL extension OES.surfaceless_context

This module customises the behaviour of the 
OpenGL.raw.GLES1.OES.surfaceless_context to provide a more 
Python-friendly API

Overview (from the spec)
	
	Applications that only want to render to framebuffer objects should
	not need to create a throw-away EGL surface (typically a 1x1
	pbuffer) just to get a current context.  The EGL extension
	KHR_surfaceless_context provides a mechanism for making a context
	current without a surface.  This extensions specifies the behaviour
	of OpenGL ES 1.x and OpenGL ES 2.0 when such a context is made
	current.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/surfaceless_context.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES1 import _types, _glgets
from OpenGL.raw.GLES1.OES.surfaceless_context import *
from OpenGL.raw.GLES1.OES.surfaceless_context import _EXTENSION_NAME

def glInitSurfacelessContextOES():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION