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'''OpenGL extension ANGLE.depth_texture
This module customises the behaviour of the
OpenGL.raw.GLES2.ANGLE.depth_texture to provide a more
Python-friendly API
Overview (from the spec)
This extension defines support for 2D depth and depth-stencil
textures in an OpenGL ES implementation.
This extension incorporates the depth texturing functionality of
OES_depth_texture and OES_packed_depth_stencil, but does not
provide the ability to load existing data via TexImage2D or
TexSubImage2D. This extension also allows implementation
variability in which components from a sampled depth texture
contain the depth data. Depth textures created with this
extension only support 1 level.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ANGLE/depth_texture.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.ANGLE.depth_texture import *
from OpenGL.raw.GLES2.ANGLE.depth_texture import _EXTENSION_NAME
def glInitDepthTextureANGLE():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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