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'''OpenGL extension ARM.mali_shader_binary
This module customises the behaviour of the
OpenGL.raw.GLES2.ARM.mali_shader_binary to provide a more
Python-friendly API
Overview (from the spec)
This extension enables OpenGL ES 2.0 applications running on ARM
Mali graphics cores to use shaders precompiled with the Mali ESSL
shader compiler.
The shader objects loaded with this extension are equivalent to
shaders created from source, i.e. there are no additional
restrictions on which other shader objects they can be linked to,
nor on which OpenGL ES states they can be used with.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARM/mali_shader_binary.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GLES2 import _types, _glgets
from OpenGL.raw.GLES2.ARM.mali_shader_binary import *
from OpenGL.raw.GLES2.ARM.mali_shader_binary import _EXTENSION_NAME
def glInitMaliShaderBinaryARM():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION
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