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nomenclature:
Unrolling follows that order of operations:
* optimize one version of a loop, call it <preamble>. At the end of <preamble>,
we gather virtual state by visiting the status of optimized boxes as
presented in the arguments to JUMP. Virtual state then can produce
a number of inputargs from a list
* gather all the operations that can be produced in the short preamble. They're,
as far as I can tell:
- jump arguments, as generated from the virtual state
- pure operations, including pure calls
- call_loopinvariant
- heap cache
or the combination of the above. Note that some operations can be produced
in more than one way. In those cases we keep both.
* the optimizer state is influenced by replaying all the short boxes producing
operations. This populates the heap cache and the pure operation cache.
* import the values of the inputargs (so e.g. constantness, intbounds, etc.)
* we optimize normally, using extra boxes from the optimizer state
* we import all the boxes that were not generated during this optimization
phase. This means, they have to:
* be added to the start label
* be added to the end jump
* be added to the short preamble
* we close the loop, which creates correct boxes in the jump (from virtualstate)
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