1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200
|
// This contains the support for converting QOpenGL arrays to Python objects.
//
// Copyright (c) 2018 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
#include <Python.h>
#include "sipAPIQtGui.h"
#if defined(SIP_FEATURE_PyQt_OpenGL)
#include "qpyopengl_api.h"
#if QT_VERSION >= 0x050100
// Convert a GLint array to a Python object.
PyObject *qpyopengl_from_GLint(int *eflag, const GLint *array, Py_ssize_t len)
{
if (len == 1)
return SIPLong_FromLong(array[0]);
PyObject *tuple = PyTuple_New(len);
if (!tuple)
{
*eflag = 1;
return 0;
}
for (Py_ssize_t i = 0; i < len; ++i)
{
PyObject *itm = SIPLong_FromLong(array[i]);
if (!itm)
{
Py_DECREF(tuple);
*eflag = 1;
return 0;
}
PyTuple_SetItem(tuple, i, itm);
}
return tuple;
}
// Convert a GLuint array to a Python object.
PyObject *qpyopengl_from_GLuint(int *eflag, const GLuint *array,
Py_ssize_t len)
{
if (len == 1)
return PyLong_FromUnsignedLong(array[0]);
PyObject *tuple = PyTuple_New(len);
if (!tuple)
{
*eflag = 1;
return 0;
}
for (Py_ssize_t i = 0; i < len; ++i)
{
PyObject *itm = PyLong_FromUnsignedLong(array[i]);
if (!itm)
{
Py_DECREF(tuple);
*eflag = 1;
return 0;
}
PyTuple_SetItem(tuple, i, itm);
}
return tuple;
}
// Convert a GLboolean array to a Python object.
PyObject *qpyopengl_from_GLboolean(int *eflag, const GLboolean *array,
Py_ssize_t len)
{
if (len == 1)
return PyBool_FromLong(array[0]);
PyObject *tuple = PyTuple_New(len);
if (!tuple)
{
*eflag = 1;
return 0;
}
for (Py_ssize_t i = 0; i < len; ++i)
{
PyObject *itm = PyBool_FromLong(array[i]);
if (!itm)
{
Py_DECREF(tuple);
*eflag = 1;
return 0;
}
PyTuple_SetItem(tuple, i, itm);
}
return tuple;
}
// Convert a GLfloat array to a Python object.
PyObject *qpyopengl_from_GLfloat(int *eflag, const GLfloat *array,
Py_ssize_t len)
{
if (len == 1)
return PyFloat_FromDouble(array[0]);
PyObject *tuple = PyTuple_New(len);
if (!tuple)
{
*eflag = 1;
return 0;
}
for (Py_ssize_t i = 0; i < len; ++i)
{
PyObject *itm = PyFloat_FromDouble(array[i]);
if (!itm)
{
Py_DECREF(tuple);
*eflag = 1;
return 0;
}
PyTuple_SetItem(tuple, i, itm);
}
return tuple;
}
#if defined(SIP_FEATURE_PyQt_Desktop_OpenGL)
// Convert a GLdouble array to a Python object.
PyObject *qpyopengl_from_GLdouble(int *eflag, const GLdouble *array,
Py_ssize_t len)
{
if (len == 1)
return PyFloat_FromDouble(array[0]);
PyObject *tuple = PyTuple_New(len);
if (!tuple)
{
*eflag = 1;
return 0;
}
for (Py_ssize_t i = 0; i < len; ++i)
{
PyObject *itm = PyFloat_FromDouble(array[i]);
if (!itm)
{
Py_DECREF(tuple);
*eflag = 1;
return 0;
}
PyTuple_SetItem(tuple, i, itm);
}
return tuple;
}
#endif
#endif
#endif
|