1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489
|
import gc
import sys
import pytest
from ctypes import addressof
from sdl2 import ext as sdl2ext
from sdl2 import dll
from sdl2.rect import SDL_Point, SDL_Rect
from sdl2.render import SDL_Renderer, SDL_Texture
from sdl2.surface import SDL_CreateRGBSurface, SDL_FreeSurface
# NOTE: These tests still have some legacy cruft to clean
def check_pixels(view, w, h, sprite, c1, c2, cx=0, cy=0):
msg = "color mismatch at %d,%d: %d not in %s"
cx = cx + sprite.x
cy = cy + sprite.y
cw, ch = sprite.size
cmy = cy + ch
cmx = cx + cw
for y in range(w):
for x in range(h):
if cy <= y < cmy and cx <= x < cmx:
assert view[y][x] == c1, msg % (x, y, view[y][x], c1)
else:
assert view[y][x] in c2, msg % (x, y, view[y][x], c2)
def check_areas(view, w, h, rects, c1, c2):
def _inarea(x, y, rs):
for r in rs:
if (x >= r[0] and x < (r[0] + r[2]) and
y >= r[1] and y < (r[1] + r[3])):
return True
return False
msg = "color mismatch at %d,%d: %d not in %s"
for y in range(w):
for x in range(h):
if _inarea(x, y, rects):
assert view[y][x] == c1, msg % (x, y, view[y][x], c1)
else:
assert view[y][x] in c2, msg % (x, y, view[y][x], c2)
def check_lines(view, w, h, points, c1, c2):
def _online(x, y, pts):
for p1, p2 in pts:
if sdl2ext.point_on_line(p1, p2, (x, y)):
return True
return False
msg = "color mismatch at %d,%d: %d not in %s"
for y in range(w):
for x in range(h):
if _online(x, y, points):
assert view[y][x] == c1, msg % (x, y, view[y][x], c1)
else:
assert view[y][x] in c2, msg % (x, y, view[y][x], c2)
class TestExtRenderer(object):
__tags__ = ["sdl", "sdl2ext"]
def test_init(self, with_sdl):
sf = SDL_CreateRGBSurface(0, 10, 10, 32, 0, 0, 0, 0)
# Create renderer with SDL_Surface
renderer = sdl2ext.Renderer(sf.contents)
assert addressof(renderer.rendertarget) == addressof(sf.contents)
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
# Create renderer with SDL_Surface pointer
renderer = sdl2ext.Renderer(sf)
assert renderer.rendertarget == sf
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
# Create renderer with SoftwareSprite
sprite = sdl2ext.SoftwareSprite(sf.contents, True)
renderer = sdl2ext.Renderer(sprite)
assert renderer.rendertarget == sprite
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
# Create renderer with Window
window = sdl2ext.Window("Test", size=(1, 1))
renderer = sdl2ext.Renderer(window)
assert renderer.rendertarget == window
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
del window
# Create software renderer with Window
window = sdl2ext.Window("Test", size=(1, 1))
renderer = sdl2ext.Renderer(window, backend='software')
assert renderer.rendertarget == window
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
del window
# Create renderer with SDL_Window
window = sdl2ext.Window("Test", size=(1, 1))
sdlwindow = window.window
renderer = sdl2ext.Renderer(sdlwindow)
assert renderer.rendertarget == sdlwindow
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
renderer.destroy()
del window
# Test exception on invalid renderer backend
window = sdl2ext.Window("Test", size=(1, 1))
with pytest.raises(RuntimeError):
sdl2ext.Renderer(window, backend='QuickDraw3D')
with pytest.raises(sdl2ext.SDLError):
sdl2ext.Renderer(window, backend=100)
del window
# Test exception on using a destroyed renderer (and random type errors)
with pytest.raises(RuntimeError):
tst = renderer.sdlrenderer
with pytest.raises(TypeError):
sdl2ext.Renderer(None)
with pytest.raises(TypeError):
sdl2ext.Renderer(1234)
with pytest.raises(TypeError):
sdl2ext.Renderer("test")
def test_logical_size(self, with_sdl):
sf = SDL_CreateRGBSurface(0, 150, 50, 32, 0, 0, 0, 0)
window = sdl2ext.Window("Test", size=(150, 50))
sprite = sdl2ext.SoftwareSprite(sf.contents, True)
# Test initializing with custom logical size
renderer = sdl2ext.Renderer(window, logical_size=(200, 200))
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
assert renderer.logical_size == (200, 200)
renderer.reset_logical_size()
assert renderer.logical_size == (150, 50)
renderer.destroy()
window.close()
# Test changing and resetting logical size with different target types
targets = {
"SDL_Surface": lambda _: sf.contents,
"SDL_Surface_pointer": lambda _: sf,
"SoftwareSprite": lambda _: sprite,
"Window": lambda window: window,
"SDL_Window": lambda window: window.window
}
for name, get_target in targets.items():
target_name = name
window = sdl2ext.Window("Test", size=(150, 50))
target = get_target(window)
renderer = sdl2ext.Renderer(target)
assert isinstance(renderer.sdlrenderer.contents, SDL_Renderer)
assert renderer.logical_size == (150, 50)
renderer.logical_size = (200, 100)
assert renderer.logical_size == (200, 100)
renderer.reset_logical_size()
assert renderer.logical_size == (150, 50)
renderer.destroy()
window.close()
def test_color(self, with_sdl):
sf = SDL_CreateRGBSurface(
0, 10, 10, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
)
renderer = sdl2ext.Renderer(sf.contents)
assert isinstance(renderer.color, sdl2ext.Color)
assert renderer.color == sdl2ext.Color(0, 0, 0, 0)
renderer.color = 0x00FF0000
assert renderer.color == sdl2ext.Color(0xFF, 0, 0, 0)
renderer.clear()
view = sdl2ext.PixelView(sf.contents)
check_areas(view, 10, 10, [[0, 0, 10, 10]], 0xFF000000, (0x0,))
del view
renderer.color = 0xAABBCCDD
assert renderer.color == sdl2ext.Color(0xBB, 0xCC, 0xDD, 0xAA)
renderer.clear()
view = sdl2ext.PixelView(sf.contents)
check_areas(view, 10, 10, [[0, 0, 10, 10]], 0xBBCCDDAA, (0x0,))
del view
renderer.destroy()
SDL_FreeSurface(sf)
@pytest.mark.skip("not implemented")
def test_blendmode(self, with_sdl):
pass
@pytest.mark.skip("not implemented")
def test_scale(self, with_sdl):
pass
def test_clear(self, with_sdl):
sf = SDL_CreateRGBSurface(0, 10, 10, 32,
0xFF000000,
0x00FF0000,
0x0000FF00,
0x000000FF)
renderer = sdl2ext.Renderer(sf.contents)
assert isinstance(renderer.color, sdl2ext.Color)
assert renderer.color == sdl2ext.Color(0, 0, 0, 0)
renderer.color = 0x00FF0000
assert renderer.color == sdl2ext.Color(0xFF, 0, 0, 0)
renderer.clear()
view = sdl2ext.PixelView(sf.contents)
check_areas(view, 10, 10, [[0, 0, 10, 10]], 0xFF000000, (0x0,))
del view
renderer.clear(0xAABBCCDD)
assert renderer.color == sdl2ext.Color(0xFF, 0, 0, 0)
view = sdl2ext.PixelView(sf.contents)
check_areas(view, 10, 10, [[0, 0, 10, 10]], 0xBBCCDDAA, (0x0,))
del view
renderer.destroy()
SDL_FreeSurface(sf)
def test_copy(self, with_sdl):
# Initialize target surface and renderer
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
renderer = sdl2ext.Renderer(surface)
renderer.clear(0xAABBCC)
view = sdl2ext.PixelView(surface)
# Test copying a Texture without any arguments (should fill surface)
sf = SDL_CreateRGBSurface(0, 16, 16, 32, 0, 0, 0, 0)
sdl2ext.fill(sf, (0, 0, 0, 0))
tx = sdl2ext.Texture(renderer, sf)
renderer.copy(tx)
renderer.present()
assert view[0][0] == 0
assert view[127][127] == 0
# Test copying a Texture with only location argument
renderer.clear(0xAABBCC) # reset surface
renderer.copy(tx, dstrect=(10, 10))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[25][25] == 0
assert view[26][26] == 0xAABBCC
# Test copying a subset of a Texture
renderer.clear(0xAABBCC) # reset surface
renderer.copy(tx, srcrect=(0, 0, 10, 10), dstrect=(10, 10))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[19][19] == 0
assert view[20][20] == 0xAABBCC
# Test copying a subset of a Texture w/ point/rect args
renderer.clear(0xAABBCC) # reset surface
renderer.copy(tx, srcrect=SDL_Rect(0, 0, 10, 10), dstrect=SDL_Point(10, 10))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[19][19] == 0
assert view[20][20] == 0xAABBCC
# Test copying a Texture with location and size
renderer.clear(0xAABBCC) # reset surface
renderer.copy(tx, dstrect=(10, 10, 30, 40))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[49][39] == 0
assert view[50][40] == 0xAABBCC
if dll.version > 2005:
# Test copying a Texture with rotation
renderer.clear(0xAABBCC) # reset surface
renderer.copy(tx, dstrect=(32, 32), angle=180, center=(0, 0))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[16][16] == 0xFF000000 # Rotation suddenly adds alpha?
assert view[31][31] == 0xFF000000 # Rotation suddenly adds alpha?
assert view[32][32] == 0xAABBCC
# (legacy): Test copying texture from a SpriteFactory
renderer.clear(0) # reset surface
factory = sdl2ext.SpriteFactory(sdl2ext.TEXTURE, renderer=renderer)
w, h = 32, 32
sp = factory.from_color(0xFF0000, (w, h))
sp.x, sp.y = 40, 50
renderer.copy(sp, (0, 0, w, h), (sp.x, sp.y, w, h))
check_pixels(view, 128, 128, sp, 0xFF0000, (0x0,))
del view
def test_rcopy(self, with_sdl):
# Initialize target surface and renderer
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
renderer = sdl2ext.Renderer(surface)
renderer.clear(0xAABBCC)
view = sdl2ext.PixelView(surface)
# Test copying a Texture with only location argument
sf = SDL_CreateRGBSurface(0, 16, 16, 32, 0, 0, 0, 0)
sdl2ext.fill(sf, (0, 0, 0, 0))
tx = sdl2ext.Texture(renderer, sf)
renderer.rcopy(tx, loc=(10, 10))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[25][25] == 0
assert view[26][26] == 0xAABBCC
# Test copying a Texture with location and size
renderer.clear(0xAABBCC) # reset surface
renderer.rcopy(tx, loc=(10, 10), size=(30, 40))
renderer.present()
assert view[0][0] == 0xAABBCC
assert view[10][10] == 0
assert view[49][39] == 0
assert view[50][40] == 0xAABBCC
# Test copying a Texture with center alignment
renderer.clear(0xAABBCC) # reset surface
renderer.rcopy(tx, loc=(16, 16), align=(0.5, 0.5))
renderer.present()
assert view[7][7] == 0xAABBCC
assert view[8][8] == 0
assert view[23][23] == 0
assert view[24][24] == 0xAABBCC
# Test copying a Texture with mid-left alignment and scaling
renderer.clear(0xAABBCC) # reset surface
renderer.rcopy(tx, loc=(16, 16), align=(0, 0.5), size=(8, 8))
renderer.present()
assert view[15][11] == 0xAABBCC
assert view[12][16] == 0
assert view[19][23] == 0
assert view[20][24] == 0xAABBCC
# Test copying a Texture subset with mid-left alignment and scaling
renderer.clear(0xAABBCC) # reset surface
tx_subset = SDL_Rect(0, 0, 8, 8)
renderer.rcopy(tx, loc=(16, 16), align=(0, 0.5), srcrect=tx_subset)
renderer.present()
assert view[15][11] == 0xAABBCC
assert view[12][16] == 0
assert view[19][23] == 0
assert view[20][24] == 0xAABBCC
del view
def test_draw_line(self, with_sdl):
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
sdl2ext.fill(surface, 0x0)
renderer = sdl2ext.Renderer(surface)
renderer.draw_line((20, 10, 20, 86), 0x0000FF)
view = sdl2ext.PixelView(surface)
check_lines(view, 128, 128,
[((20, 10), (20, 86))], 0x0000FF, (0x0,))
del view
def test_draw_point(self, with_sdl):
# Initialize target surface and renderer
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
sdl2ext.fill(surface, 0x0)
renderer = sdl2ext.Renderer(surface)
# Try drawing a single point
renderer.draw_point((1, 1), 0x0000FF)
view = sdl2ext.PixelView(surface)
assert view[1][1] == 0x0000FF
# Try drawing a single SDL_Point
renderer.draw_point(SDL_Point(3, 3), 0x0000FF)
assert view[3][3] == 0x0000FF
# Try drawing multiple points
renderer.draw_point([(8, 8), SDL_Point(5, 5)], 0x0000FF)
assert view[5][5] == 0x0000FF
assert view[8][8] == 0x0000FF
# Try subpixel rendering (if supported)
if dll.version >= 2010:
assert view[6][6] == 0x0
renderer.draw_point((6.5, 6.5), 0x0000FF)
assert view[6][6] != 0x0
else:
with pytest.raises(RuntimeError):
renderer.draw_point((6.5, 6.5), 0x0000FF)
del view
# Test exceptions on bad input
with pytest.raises(ValueError):
renderer.draw_point((0, 0, 2), 0x0000FF)
with pytest.raises(ValueError):
renderer.draw_point([(0, 0), (1, 2, 3)], 0x0000FF)
def test_draw_rect(self, with_sdl):
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
sdl2ext.fill(surface, 0x0)
renderer = sdl2ext.Renderer(surface)
renderer.draw_rect((40, 50, 32, 32), 0x0000FF)
view = sdl2ext.PixelView(surface)
check_lines(view, 128, 128, [
((40, 50), (71, 50)),
((40, 50), (40, 81)),
((40, 81), (71, 81)),
((71, 50), (71, 81))], 0x0000FF, (0x0,))
del view
sdl2ext.fill(surface, 0x0)
renderer.draw_rect([(5, 5, 10, 10), (20, 15, 8, 10)], 0x0000FF)
view = sdl2ext.PixelView(surface)
check_lines(view, 128, 128, [
((5, 5), (14, 5)),
((5, 5), (5, 14)),
((5, 14), (14, 14)),
((14, 5), (14, 14)),
((20, 15), (27, 15)),
((20, 15), (20, 24)),
((20, 24), (27, 24)),
((27, 15), (27, 24))], 0x0000FF, (0x0,))
del view
def test_fill(self, with_sdl):
surface = SDL_CreateRGBSurface(0, 128, 128, 32, 0, 0, 0, 0).contents
sdl2ext.fill(surface, 0x0)
renderer = sdl2ext.Renderer(surface)
factory = sdl2ext.SpriteFactory(sdl2ext.TEXTURE, renderer=renderer)
w, h = 32, 32
sp = factory.from_color(0xFF0000, (w, h))
sp.x, sp.y = 40, 50
renderer.fill((sp.x, sp.y, w, h), 0x0000FF)
view = sdl2ext.PixelView(surface)
check_pixels(view, 128, 128, sp, 0x0000FF, (0x0,))
del view
sdl2ext.fill(surface, 0x0)
renderer.fill([(5, 5, 10, 10), (20, 15, 8, 10)], 0x0000FF)
view = sdl2ext.PixelView(surface)
check_areas(view, 128, 128, [(5, 5, 10, 10), (20, 15, 8, 10)],
0x0000FF, (0x0,))
del view
class TestExtTexture(object):
__tags__ = ["sdl", "sdl2ext"]
def test_init_destroy(self):
# Create renderer and test surface
rendertarget = SDL_CreateRGBSurface(0, 100, 100, 32, 0, 0, 0, 0)
renderer = sdl2ext.Renderer(rendertarget.contents)
sf = SDL_CreateRGBSurface(
0, 16, 16, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
)
# Test creation with surface pointer
tx = sdl2ext.Texture(renderer, sf)
assert isinstance(tx.tx.contents, SDL_Texture)
# Test destruction and associated behaviour
tx.destroy()
with pytest.raises(RuntimeError):
sdl_tx = tx.tx
# Test creation with surface contents
tx = sdl2ext.Texture(renderer, sf.contents)
assert isinstance(tx.tx.contents, SDL_Texture)
# Test texture size
assert tx.size == (16, 16)
# Test exception on bad input
with pytest.raises(TypeError):
sdl2ext.Texture(sf, sf)
with pytest.raises(TypeError):
sdl2ext.Texture(renderer, renderer)
# Test exception when accessing Texture with destroyed Renderer
renderer.destroy()
with pytest.raises(RuntimeError):
sdl_tx = tx.tx
tx.destroy() # Ensure texture destruction method doesn't error
SDL_FreeSurface(sf)
@pytest.mark.skip("not implemented")
def test_size(self, with_sdl):
pass
@pytest.mark.skip("not implemented")
def test_scale_mode(self, with_sdl):
pass
@pytest.mark.skip("not implemented")
def test_set_texture_scale_quality(with_sdl):
pass
|