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import os
import sys
import array
import pytest
from ctypes import c_int, byref, cast, POINTER, c_void_p
import sdl2
from sdl2.ext import CTypesView
from sdl2 import SDL_Init, SDL_Quit, SDL_INIT_EVERYTHING
from sdl2.stdinc import Uint8, Uint32, SDL_TRUE, SDL_FALSE
from sdl2 import blendmode, pixels, rect, surface, rwops, error
to_ctypes = lambda seq, dtype: (dtype * len(seq))(*seq)
alldepths = (1, 4, 8, 12, 15, 16, 24, 32)
indexdepths = (1, 4, 8)
rgbdepths = (8, 12, 15, 16)
rgbadepths = (16, 24, 32)
rgba_pixelations_16x16 = (
# 32-bit 16x16 RGBA surface (64 bytes per row)
([x << 24 for x in range(16 * 16)], 32, 64,
(0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF),
pixels.SDL_PIXELFORMAT_RGBA8888),
# 16-bit 16x16 RGBA surface (32 bytes per row)
([x << 8 for x in range(16 * 16)], 16, 32,
(0xF000, 0x0F00, 0x00F0, 0x000F),
pixels.SDL_PIXELFORMAT_RGB444),
)
blitsizes = ((2, 2), (5, 5), (10, 10), (20, 20),
(2, 4), (5, 3), (8, 12), (27, 9),
)
blitpositions = (
rect.SDL_Rect(0, 0),
rect.SDL_Rect(4, 4),
rect.SDL_Rect(10, 10),
rect.SDL_Rect(15, 15),
rect.SDL_Rect(-2, 1),
rect.SDL_Rect(3, -4),
rect.SDL_Rect(0, 3),
rect.SDL_Rect(4, 0),
rect.SDL_Rect(12, 6),
rect.SDL_Rect(13, 22),
)
# TODO: mostly covers positive tests right now - fix this!
class TestSDLSurface(object):
__tags__ = ["sdl"]
@classmethod
def setup_class(cls):
cls.testfile = os.path.join(os.path.dirname
(os.path.abspath(__file__)),
"resources", "surfacetest.bmp")
SDL_Init(SDL_INIT_EVERYTHING)
@classmethod
def teardown_class(cls):
SDL_Quit()
def test_SDL_Surface(self):
sf = surface.SDL_Surface()
assert isinstance(sf, surface.SDL_Surface)
# TODO: property checks
def test_SDL_ConvertPixels(self):
for buf, bpp, pitch, masks, fmt in rgba_pixelations_16x16:
bytecount = bpp // 8
arflag = None
if bpp == 32:
arflag = "I"
elif bpp == 16:
arflag = "H"
src = CTypesView(array.array(arflag, buf), bytecount)
srcp = cast(src.to_bytes(), POINTER(Uint8))
dst = (Uint8 * len(src))()
dstp = cast(dst, POINTER(Uint8))
ret = surface.SDL_ConvertPixels(16, 16, fmt, srcp, 16 * bytecount,
fmt, dstp, 16 * bytecount)
assert ret == 0
for index, val in enumerate(dst):
assert val == src.view[index]
def test_SDL_ConvertSurface(self):
tenbit = [pixels.SDL_PACKEDLAYOUT_2101010, pixels.SDL_PACKEDLAYOUT_1010102]
for idx in pixels.ALL_PIXELFORMATS:
pfmt = pixels.SDL_AllocFormat(idx)
for fmt in pixels.ALL_PIXELFORMATS:
idx_name = pixels.SDL_GetPixelFormatName(idx).decode('utf-8') # for debug
fmt_name = pixels.SDL_GetPixelFormatName(fmt).decode('utf-8') # for debug
# SDL2 doesn't support converting fancier formats (e.g YUV, 10bit)
if pixels.SDL_ISPIXELFORMAT_FOURCC(idx) or pixels.SDL_PIXELLAYOUT(idx) in tenbit:
continue
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt) or pixels.SDL_PIXELLAYOUT(fmt) in tenbit:
continue
# SDL2 doesn't support converting to formats w/ less than 8 bpp
if pixels.SDL_BITSPERPIXEL(idx) < 8:
continue
# SDL2 doesn't support converting from indexed formats w/ 4 bpp
if pixels.SDL_PIXELTYPE(fmt) == pixels.SDL_PIXELTYPE_INDEX4:
continue
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 20, bpp, rmask, gmask,
bmask, amask)
assert isinstance(sf.contents, surface.SDL_Surface)
csf = surface.SDL_ConvertSurface(sf, pfmt, 0)
assert csf, error.SDL_GetError()
assert isinstance(csf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
surface.SDL_FreeSurface(csf)
pixels.SDL_FreeFormat(pfmt)
#######################################################################
# sf = surface.create_rgb_surface(10, 10, 32, 0, 0, 0)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, None, None, None)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, sf, None, None)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, sf, "Test", 0)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, sf, 12345, 0)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, None, pfmt, 0)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, "Test", pfmt, 0)
# self.assertRaises((AttributeError, TypeError),
# surface.convert_surface, 12345, pfmt, 0)
# surface.free_surface(sf)
#######################################################################
def test_SDL_ConvertSurfaceFormat(self):
tenbit = [pixels.SDL_PACKEDLAYOUT_2101010, pixels.SDL_PACKEDLAYOUT_1010102]
for pfmt in pixels.ALL_PIXELFORMATS:
for fmt in pixels.ALL_PIXELFORMATS:
# SDL2 doesn't support converting fancier formats (e.g YUV, 10bit)
if pixels.SDL_ISPIXELFORMAT_FOURCC(pfmt) or pixels.SDL_PIXELLAYOUT(pfmt) in tenbit:
continue
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt) or pixels.SDL_PIXELLAYOUT(fmt) in tenbit:
continue
# SDL2 doesn't support converting to formats w/ less than 8 bpp
if pixels.SDL_BITSPERPIXEL(pfmt) < 8:
continue
# SDL2 doesn't support converting from indexed formats w/ 4 bpp
if pixels.SDL_PIXELTYPE(fmt) == pixels.SDL_PIXELTYPE_INDEX4:
continue
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 20, bpp, rmask, gmask,
bmask, amask)
assert isinstance(sf.contents, surface.SDL_Surface)
csf = surface.SDL_ConvertSurfaceFormat(sf, pfmt, 0)
assert csf, error.SDL_GetError()
assert isinstance(csf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
surface.SDL_FreeSurface(csf)
def test_SDL_CreateRGBSurface(self):
for w in range(1, 100, 5):
for h in range(1, 100, 5):
for bpp in alldepths:
sf = surface.SDL_CreateRGBSurface(0, w, h, bpp, 0, 0, 0, 0)
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
for w in range(1, 100, 5):
for h in range(1, 100, 5):
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask),
byref(gmask),
byref(bmask),
byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 20, bpp, rmask,
gmask, bmask, amask)
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
# Broken ones
# sizes = [(0, 0), (65536, 65536)]
# for (w, h) in sizes:
# for bpp in alldepths:
# print w, h, bpp
# sf = surface.create_rgb_surface(w, h, bpp)
# self.assertIsInstance(sf, surface.SDL_Surface)
# surface.free_surface(sf)
# TODO: raises a SDL Out of memory error, but 65536 works?!
#
# sf = surface.create_rgb_surface(65535, 65535, 32)
# self.assertIsInstance(sf, surface.SDL_Surface)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 66)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 0)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 8,
# 0xf0, 0x0f, 0x01, 0x02)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 16,
# 0xf0, 0x0f, 0x01, 0x02)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 24,
# 0xf0, 0x0f, 0x01, 0x02)
#self.assertRaises(sdl.SDLError, surface.create_rgb_surface, 1, 1, 32,
# 0xf0, 0x0f, 0x01, 0x02)
def test_SDL_CreateRGBSurfaceWithFormat(self):
for w in range(1, 100, 5):
for h in range(1, 100, 5):
for bpp in alldepths:
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
sf = surface.SDL_CreateRGBSurfaceWithFormat(0, w, h,
bpp, fmt)
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
def test_SDL_CreateRGBSurfaceWithFormatFrom(self):
for buf, bpp, pitch, masks, fmt in rgba_pixelations_16x16:
if bpp == 32:
arflag = "I"
elif bpp == 16:
arflag = "H"
bytebuf = CTypesView(array.array(arflag, buf))
bufptr = cast(bytebuf.to_bytes(), POINTER(Uint8))
sf = surface.SDL_CreateRGBSurfaceWithFormatFrom(bufptr, 16, 16,
bpp, pitch, fmt)
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
def test_SDL_CreateRGBSurfaceFrom(self):
for buf, bpp, pitch, masks, fmt in rgba_pixelations_16x16:
if bpp == 32:
arflag = "I"
elif bpp == 16:
arflag = "H"
bytebuf = CTypesView(array.array(arflag, buf))
bufptr = cast(bytebuf.to_bytes(), POINTER(Uint8))
sf = surface.SDL_CreateRGBSurfaceFrom(bufptr, 16, 16, bpp,
pitch, masks[0], masks[1],
masks[2], masks[3])
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(sf)
def test_SDL_FillRect(self):
rectlist = (rect.SDL_Rect(0, 0, 0, 0),
rect.SDL_Rect(0, 0, 10, 10),
rect.SDL_Rect(0, 0, -10, 10),
rect.SDL_Rect(0, 0, -10, -10),
rect.SDL_Rect(-10, -10, 10, 10),
rect.SDL_Rect(10, -10, 10, 10),
rect.SDL_Rect(10, 10, 10, 10),
)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
if pixels.SDL_BITSPERPIXEL(fmt) < 8:
continue # Skip < 8bpp, SDL_FillRect does not work on those
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
for w in range(1, 100, 5):
for h in range(1, 100, 5):
sf = surface.SDL_CreateRGBSurface(0, w, h, bpp, rmask,
gmask, bmask, amask)
for r in rectlist:
# TODO: check for changed pixels
ret = surface.SDL_FillRect(sf, r, 0xff00ff00)
assert ret == 0
surface.SDL_FreeSurface(sf)
def test_SDL_FillRects(self):
rectlist = to_ctypes([rect.SDL_Rect(0, 0, 0, 0),
rect.SDL_Rect(0, 0, 10, 10),
rect.SDL_Rect(0, 0, -10, 10),
rect.SDL_Rect(0, 0, -10, -10),
rect.SDL_Rect(-10, -10, 10, 10),
rect.SDL_Rect(10, -10, 10, 10),
rect.SDL_Rect(10, 10, 10, 10)], rect.SDL_Rect)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
if pixels.SDL_BITSPERPIXEL(fmt) < 8:
continue # Skip < 8bpp, SDL_FillRect does not work on those
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
for w in range(1, 100, 5):
for h in range(1, 100, 5):
sf = surface.SDL_CreateRGBSurface(0, w, h, bpp, rmask,
gmask, bmask, amask)
# TODO: check for changed pixels
surface.SDL_FillRects(sf, rectlist, 7, 0xff00ff00)
surface.SDL_FreeSurface(sf)
def test_SDL_FreeSurface(self):
# self.assertRaises((AttributeError, TypeError),
# surface.SDL_FreeSurface, None)
# self.assertRaises((AttributeError, TypeError),
# surface.free_surface, "Test")
# self.assertRaises((AttributeError, TypeError),
# surface.free_surface, 5)
formats = (pixels.SDL_PIXELFORMAT_INDEX1LSB,
pixels.SDL_PIXELFORMAT_RGB332,
pixels.SDL_PIXELFORMAT_RGBA4444,
pixels.SDL_PIXELFORMAT_BGR888,
pixels.SDL_PIXELFORMAT_ARGB8888,
pixels.SDL_PIXELFORMAT_ARGB2101010
)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in formats:
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 5, 5, bpp, rmask, gmask,
bmask, amask)
surface.SDL_FreeSurface(sf)
def test_SDL_GetSetClipRect(self):
rectlist = ((rect.SDL_Rect(0, 0, 0, 0), SDL_FALSE, True),
(rect.SDL_Rect(2, 2, 0, 0), SDL_FALSE, False),
(rect.SDL_Rect(2, 2, 5, 1), SDL_TRUE, True),
(rect.SDL_Rect(6, 5, 10, 3), SDL_TRUE, False),
(rect.SDL_Rect(0, 0, 10, 10), SDL_TRUE, True),
(rect.SDL_Rect(0, 0, -10, 10), SDL_FALSE, False),
(rect.SDL_Rect(0, 0, -10, -10), SDL_FALSE, False),
(rect.SDL_Rect(-10, -10, 10, 10), SDL_FALSE, False),
(rect.SDL_Rect(10, -10, 10, 10), SDL_FALSE, False),
(rect.SDL_Rect(10, 10, 10, 10), SDL_TRUE, False)
)
clip = rect.SDL_Rect()
sf = surface.SDL_CreateRGBSurface(0, 15, 15, 32, 0, 0, 0, 0)
assert isinstance(sf.contents, surface.SDL_Surface)
surface.SDL_GetClipRect(sf, byref(clip))
assert clip == rect.SDL_Rect(0, 0, 15, 15)
for r, clipsetval, cmpval in rectlist:
retval = surface.SDL_SetClipRect(sf, r)
surface.SDL_GetClipRect(sf, byref(clip))
err = "Could not set clip rect %s" % r
assert retval == clipsetval, "retval: " + err
assert (clip == r) == cmpval, "clip: " + err
surface.SDL_FreeSurface(sf)
@pytest.mark.skipif(sdl2.dll.version < 2009, reason="not available")
def test_SDL_HasColorKey(self):
sf = surface.SDL_CreateRGBSurface(0, 10, 10, 32, 0, 0, 0, 0)
assert surface.SDL_HasColorKey(sf) == SDL_FALSE
key = pixels.SDL_MapRGB(sf.contents.format, 255, 255, 255)
surface.SDL_SetColorKey(sf, 1, key)
assert surface.SDL_HasColorKey(sf) == SDL_TRUE
surface.SDL_FreeSurface(sf)
def test_SDL_GetSetColorKey(self):
colorkeys = ((0, 0, 0),
(32, 64, 128),
(10, 20, 30),
(1, 2, 4),
(255, 255, 255),
(128, 128, 128),
(127, 127, 127),
)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
pformat = pixels.SDL_AllocFormat(fmt)
assert isinstance(pformat.contents, pixels.SDL_PixelFormat)
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 10, bpp, rmask, gmask,
bmask, amask)
for r, g, b in colorkeys:
key = pixels.SDL_MapRGB(pformat, r, g, b)
surface.SDL_SetColorKey(sf, 1, key)
skey = Uint32()
ret = surface.SDL_GetColorKey(sf, byref(skey))
errmsg = "Could not set color key (%d, %d, %d)" % (r, g, b)
assert ret == 0
assert skey.value == key, errmsg
pixels.SDL_FreeFormat(pformat)
surface.SDL_FreeSurface(sf)
def test_SDL_GetSetSurfaceAlphaMod(self):
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 10, bpp, rmask, gmask,
bmask, amask)
salpha = Uint8()
ret = surface.SDL_GetSurfaceAlphaMod(sf, byref(salpha))
assert ret == 0
assert salpha.value == 255
for alpha in range(0, 255):
ret = surface.SDL_SetSurfaceAlphaMod(sf, alpha)
assert ret == 0
ret = surface.SDL_GetSurfaceAlphaMod(sf, byref(salpha))
assert ret == 0
assert salpha.value == alpha
surface.SDL_FreeSurface(sf)
def test_SDL_GetSetSurfaceBlendMode(self):
modes = (blendmode.SDL_BLENDMODE_NONE,
blendmode.SDL_BLENDMODE_BLEND,
blendmode.SDL_BLENDMODE_ADD,
blendmode.SDL_BLENDMODE_MOD
)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 10, bpp, rmask, gmask,
bmask, amask)
for mode in modes:
smode = blendmode.SDL_BlendMode()
ret = surface.SDL_SetSurfaceBlendMode(sf, mode)
assert ret == 0
surface.SDL_GetSurfaceBlendMode(sf, byref(smode))
assert smode.value == mode
surface.SDL_FreeSurface(sf)
def test_SDL_GetSetSurfaceColorMod(self):
colormods = ((0, 0, 0),
(32, 64, 128),
(10, 20, 30),
(1, 2, 4),
(255, 255, 255),
(128, 128, 128),
(127, 127, 127),
)
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 10, bpp, rmask, gmask,
bmask, amask)
for r, g, b in colormods:
sr, sg, sb = Uint8(), Uint8(), Uint8()
surface.SDL_SetSurfaceColorMod(sf, r, g, b)
ret = surface.SDL_GetSurfaceColorMod(sf, byref(sr), byref(sg),
byref(sb))
assert ret == 0
assert (sr.value, sg.value, sb.value) == (r, g, b)
surface.SDL_FreeSurface(sf)
def test_SDL_LockUnlockMUSTLOCKSurface(self):
bpp = c_int()
rmask, gmask, bmask, amask = Uint32(), Uint32(), Uint32(), Uint32()
for fmt in pixels.ALL_PIXELFORMATS:
if pixels.SDL_ISPIXELFORMAT_FOURCC(fmt):
continue
ret = pixels.SDL_PixelFormatEnumToMasks(fmt, byref(bpp),
byref(rmask), byref(gmask),
byref(bmask), byref(amask))
assert ret == SDL_TRUE
sf = surface.SDL_CreateRGBSurface(0, 10, 10, bpp, rmask, gmask,
bmask, amask)
# TODO: locking seems to be only necessary for RLE surfaces...
if surface.SDL_MUSTLOCK(sf.contents):
assert not sf.contents.locked
surface.SDL_LockSurface(sf)
assert sf.contents.locked
surface.SDL_LockSurface(sf)
assert sf.contents.locked
surface.SDL_LockSurface(sf)
assert sf.contents.locked
surface.SDL_LockSurface(sf)
assert sf.contents.locked
surface.SDL_LockSurface(sf)
assert sf.contents.locked
surface.SDL_UnlockSurface(sf)
assert not sf.contents.locked
surface.SDL_FreeSurface(sf)
def test_SDL_LowerBlit(self):
bpp = 32
w, h = 10, 10
# no alpha to prevent blending
masks = (0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
dest = surface.SDL_CreateRGBSurface(0, w, h, bpp, masks[0], masks[1],
masks[2], masks[3])
pixelsize = h * dest.contents.pitch
rowlen = dest.contents.pitch // 4
sources = []
for width, height in blitsizes:
src = surface.SDL_CreateRGBSurface(0, width, height, bpp, masks[0],
masks[1], masks[2], masks[3])
surface.SDL_FillRect(src, None, 0xFFFFFFFF) # fill with white
sources.append(src)
for src in sources:
for pos in blitpositions:
drect = pos.__copy__()
surface.SDL_FillRect(dest, None, 0x0) # fill with black
surface.SDL_LowerBlit(src, src.contents.clip_rect, dest, drect)
buf = cast(dest.contents.pixels, POINTER(Uint8 * pixelsize))
pbuf = CTypesView(buf.contents, itemsize=1, objsize=pixelsize)
iview = pbuf.to_uint32()
pw = drect.x + drect.w
ph = drect.y + drect.h
e = "color mismatch at %d,%d for %s: %d != %d"
for y in range(dest.contents.h):
for x in range(dest.contents.w):
col = iview[y * rowlen + x]
if y >= drect.y and y < ph and x >= drect.x and x < pw:
assert col == 0xFFFFFFFF, \
e % (y, x, pos, col, 0xFFFFFFFF)
else:
assert col == 0x0, e % (y, x, pos, col, 0x0)
while len(sources) > 0:
sf = sources.pop()
surface.SDL_FreeSurface(sf)
surface.SDL_FreeSurface(dest)
@pytest.mark.skip("not implemented")
def test_SDL_LowerBlitScaled(self):
pass
def test_SDL_UpperBlit(self):
bpp = 32
w, h = 10, 10
# no alpha to prevent blending
masks = (0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
dest = surface.SDL_CreateRGBSurface(0, w, h, bpp, masks[0], masks[1],
masks[2], masks[3])
pixelsize = h * dest.contents.pitch
rowlen = dest.contents.pitch // 4
sources = []
for width, height in blitsizes:
src = surface.SDL_CreateRGBSurface(0, width, height, bpp, masks[0],
masks[1], masks[2], masks[3])
surface.SDL_FillRect(src, None, 0xFFFFFFFF) # fill with white
sources.append(src)
for src in sources:
for pos in blitpositions:
drect = pos.__copy__()
surface.SDL_FillRect(dest, None, 0x0) # fill with black
surface.SDL_UpperBlit(src, None, dest, drect)
buf = cast(dest.contents.pixels, POINTER(Uint8 * pixelsize))
pbuf = CTypesView(buf.contents, itemsize=1, objsize=pixelsize)
iview = pbuf.to_uint32()
pw = drect.x + drect.w
ph = drect.y + drect.h
e = "color mismatch at %d,%d for %s: %d != %d"
for y in range(dest.contents.h):
for x in range(dest.contents.w):
col = iview[y * rowlen + x]
if y >= drect.y and y < ph and x >= drect.x and x < pw:
assert col == 0xFFFFFFFF, \
e % (x, y, pos, col, 0xFFFFFFFF)
else:
assert col == 0x0, e % (x, y, pos, col, 0x0)
while len(sources) > 0:
sf = sources.pop()
surface.SDL_FreeSurface(sf)
surface.SDL_FreeSurface(dest)
def test_SDL_BlitSurface(self):
bpp = 32
w, h = 10, 10
# no alpha to prevent blending
masks = (0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
dest = surface.SDL_CreateRGBSurface(0, w, h, bpp, masks[0], masks[1],
masks[2], masks[3])
pixelsize = h * dest.contents.pitch
rowlen = dest.contents.pitch // 4
sources = []
for width, height in blitsizes:
src = surface.SDL_CreateRGBSurface(0, width, height, bpp, masks[0],
masks[1], masks[2], masks[3])
surface.SDL_FillRect(src, None, 0xFFFFFFFF) # fill with white
sources.append(src)
for src in sources:
for pos in blitpositions:
drect = pos.__copy__()
surface.SDL_FillRect(dest, None, 0x0) # fill with black
surface.SDL_BlitSurface(src, None, dest, drect)
buf = cast(dest.contents.pixels, POINTER(Uint8 * pixelsize))
pbuf = CTypesView(buf.contents, itemsize=1, objsize=pixelsize)
iview = pbuf.to_uint32()
pw = drect.x + drect.w
ph = drect.y + drect.h
e = "color mismatch at %d,%d for %s: %d != %d"
for y in range(dest.contents.h):
for x in range(dest.contents.w):
col = iview[y * rowlen + x]
if y >= drect.y and y < ph and x >= drect.x and x < pw:
assert col == 0xFFFFFFFF, \
e % (y, x, pos, col, 0xFFFFFFFF)
else:
assert col == 0x0, e % (y, x, pos, col, 0x0)
while len(sources) > 0:
sf = sources.pop()
surface.SDL_FreeSurface(sf)
surface.SDL_FreeSurface(dest)
@pytest.mark.skip("not implemented")
def test_SDL_UpperBlitScaled(self):
pass
@pytest.mark.skip("not implemented")
def test_SDL_SoftStretch(self):
pass
@pytest.mark.skip("not implemented")
@pytest.mark.skipif(sdl2.dll.version < 2016, reason="not available")
def test_SDL_SoftStretchLinear(self):
pass
def test_SDL_SetSurfacePalette(self):
invpalette = pixels.SDL_AllocPalette(10)
palette = pixels.SDL_AllocPalette(1 << 16)
sf = surface.SDL_CreateRGBSurface(0, 10, 10, 16, 0, 0, 0, 0)
assert not sf.contents.format.contents.palette
surface.SDL_SetSurfacePalette(sf, palette)
assert sf.contents.format.contents.palette.contents is not None
assert sf.contents.format.contents.palette.contents is not None
surface.SDL_SetSurfacePalette(sf, None)
assert not sf.contents.format.contents.palette
surface.SDL_FreeSurface(sf)
pixels.SDL_FreePalette(invpalette)
pixels.SDL_FreePalette(palette)
def test_SDL_SetSurfaceRLE(self):
masks = (0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
tst = surface.SDL_CreateRGBSurface(
0, 16, 16, 32, masks[0], masks[1], masks[2], masks[3]
)
assert isinstance(tst.contents, surface.SDL_Surface)
# Test for success when setting RLE after locking
surface.SDL_LockSurface(tst)
ret = surface.SDL_SetSurfaceRLE(tst, 1)
assert ret == 0
surface.SDL_FreeSurface(tst)
@pytest.mark.skipif(sdl2.dll.version < 2014, reason="not available")
def test_SDL_HasSurfaceRLE(self):
masks = (0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
tst = surface.SDL_CreateRGBSurface(
0, 16, 16, 32, masks[0], masks[1], masks[2], masks[3]
)
assert isinstance(tst.contents, surface.SDL_Surface)
# Test for success before and after setting RLE
assert surface.SDL_HasSurfaceRLE(tst) == SDL_FALSE
surface.SDL_LockSurface(tst)
ret = surface.SDL_SetSurfaceRLE(tst, 1)
assert ret == 0
assert surface.SDL_HasSurfaceRLE(tst) == SDL_TRUE
surface.SDL_FreeSurface(tst)
def test_SDL_LoadBMP_RW(self):
fp = open(self.testfile, "rb")
imgrw = rwops.rw_from_object(fp)
imgsurface = surface.SDL_LoadBMP_RW(imgrw, 0)
assert isinstance(imgsurface.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(imgsurface)
imgrw.close(imgrw)
def test_SDL_LoadBMP(self):
imgsurface = surface.SDL_LoadBMP(self.testfile.encode("utf-8"))
assert isinstance(imgsurface.contents, surface.SDL_Surface)
surface.SDL_FreeSurface(imgsurface)
@pytest.mark.skip("not implemented")
def test_SDL_SaveBMP_RW(self):
pass
@pytest.mark.skip("not implemented")
def test_SDL_SaveBMP(self):
pass
@pytest.mark.skip("not implemented")
def test_SDL_GetSetYUVConversionMode(self):
pass
@pytest.mark.skip("not implemented")
def test_SDL_GetYUVConversionModeForResolution(self):
pass
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