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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">

<HTML>
<HEAD>
<TITLE>PySol - Rules for Gypsy</TITLE>
<META NAME="license" CONTENT="Distributed under the terms of the GNU General Public License">
</HEAD>

<BODY TEXT="#000000" BGCOLOR="#F7F3FF" LINK="#0000FF" VLINK="#660099" ALINK="#FF0000">

<A HREF="http://www.oberhumer.com/pysol"><IMG SRC="../images/pysollogo02.gif" ALT="" BORDER=0></A>
<H1>Gypsy</H1>
<P>
Gypsy type. 2 decks. No redeal.

<H3>Object</H3>
<P>
Move all cards to the foundations.

<H3>Rules</H3>
<P>
The eight playing piles in the tableau all start with two
cards face-down and one showing.
Piles build down by alternate color, and an empty space can be filled
with any card or sequence.
<P>
When no more moves are possible, click on the talon. One card will be
added to each of the playing piles.
<P>
You are also permitted to move cards back out of the foundation.

<H3>Strategy</H3>
<P>
Making heavy use of the Undo key is explicitly encouraged here - you can win
quite a number of games with a little bit of thought.

<H3>History</H3>
<P>
Gypsy is my all time favorite - it is probably the reason
that I started writing PySol at all...
<P>
I first met Gypsy almost fifteen years ago in the nice
Atari ST game <I>Patience</I> written by Volker Weidner.
And as there seems to be no official name of
this variant I adopted the name Gypsy from another
game called <I>xpat2</I>.

<P>
<BR>
<A HREF="../glossary.html">Glossary</A>
<BR>
<A HREF="../general_rules.html">General rules</A>
<P>
<A HREF="../index.html">Back to the index</A>
</BODY>
</HTML>