1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>PySol - Rules for Baker's Game</title>
<meta name="license" content="GNU General Public License">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#F7F3FF" link="#0000FF" vlink="#660099"
link="#FF0000">
<img src="../images/pysollogo03.png" alt="PySol FC Logo">
<br>
<h1>Baker's Game</h1>
<p>
FreeCell type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="freecell.html">FreeCell</a>,
but the piles build down by suit.
<h3>Rules</h3>
<p>
All cards are dealt at the start of the game. To compensate for this
there are 4 free cells which can hold any - and just one - card.
<p>
Cards may only be moved onto cards of the same suit.
<p>
The number of cards you can move as a sequence is restricted by
the number of free cells - the number of free cells required is the
same as if you would make an equivalent sequence of moves with single cards.
(As a shortcut, the computer also considers the number of free piles so
that you can move even more cards as one single sequence.)
<h3>History</h3>
<p>
<i>Baker's Game</i> is named after the mathematician C.L. Baker
and was first published in Martin Gardner's June 1968
<i>Mathematical Games</i> column in <i>Scientific American</i>.
<p>
<br>
<a href="../glossary.html">Glossary</a>
<br>
<a href="../general_rules.html">General rules</a>
<p>
<a href="../index.html">Back to the index</a>
<br>
<a href="../rules.html">Back to individual game rules</a>
<hr>
<i>PySolFC Documentation - version 3.2.0</i>
</body>
</html>
|