1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>PySol - Rules for Beehive</title>
<meta name="license" content="GNU General Public License">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#F7F3FF" link="#0000FF" vlink="#660099"
link="#FF0000">
<img src="../images/pysollogo03.png" alt="PySol FC Logo">
<br>
<h1>Beehive</h1>
<p>
Canfield type. 1 deck. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundation.
<h3>Rules</h3>
<p>
Six tableau piles are dealt forming the "garden", and there is a
thirteen card reserve called the "beehive".
<p>
Piles in the tableau/garden are built by the same rank. Once all four
cards of the same rank are in a tableau pile, that pile may be moved to
the foundation. If a tableau pile is empty, the top card from the
reserve/beehive is dealt in its place. If the reserve is empty, any card
from the tableau or waste pile may be dealt in its place.
<p>
Cards may be dealt from the stock three at a time, and may be played on
the tableau piles. The top card of the reserve/beehive may also be moved
to a matching tableau pile.
<p>
The game is won when all cards have been matched up and moved to the
foundation.
<p>
<br>
<a href="../glossary.html">Glossary</a>
<br>
<a href="../general_rules.html">General rules</a>
<p>
<a href="../index.html">Back to the index</a>
<br>
<a href="../rules.html">Back to individual game rules</a>
<hr>
<i>PySolFC Documentation - version 3.2.0</i>
</body>
</html>
|