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<title>PySol - Rules for Big Harp</title>
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<h1>Big Harp (Die große Harfe)</h1>
<p>
Klondike type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="doubleklondike.html">Double Klondike</a>,
but ten piles, anything on an empty space, and no redeal.
<h3>Rules</h3>
<p>
Piles build down by alternate color, and an empty space can be filled
with any card or sequence.
<p>
Cards from the talon are turned over to the waste pile, one at a time.
You can move the top card to the playing piles or the foundations.
There is no redeal.
<p>
You are also permitted to move cards back out of the foundations.
<h3>History</h3>
<p>
<i><a href="smallharp.html">Small Harp</a></i> and <i>Big Harp</i>
are the German ways of playing
<i><a href="klondike.html">Klondike</a></i> and <i>Double Klondike</i>.
<p>
<br>
<a href="../glossary.html">Glossary</a>
<br>
<a href="../general_rules.html">General rules</a>
<p>
<a href="../index.html">Back to the index</a>
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<a href="../rules.html">Back to individual game rules</a>
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<i>PySolFC Documentation - version 3.2.0</i>
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